
| Game | MDK 2: Armageddon |
| Release | March 26th, 2001 |
| Genre | Third Person Shooter |
| Publisher | Interplay |
| Developer | Bioware |
| Time Played | 22:02:05 |
| Buy It On | Ebay | Amazon |
Max, Doc, Kurt, or as I like to call it, and what Japan knows it as MURDER. DEATH. KILL. The only problem is that only one character is going to be doing most of the killing. That character is my homie Max the dog, imagine Pete from Earthworm Jim mixed with Goro from Mortal Kombat and put shotguns in each arm. MDK 2 on the PS2POCALYPSE, I still haven’t played MDK on PS1 at the time of writing this shit.
MDK 2: Armageddon Review (PS2): A Cult Classic of Chaos, Humor, and Frustration – The Negative Press – This is the link to what the AI thinks about this game, now we can jump into what I think about this game.
This is an Interplay game. When I think of Interplay, I think of Fallout and Rock N Roll Racing, I think of violence and grit. Not 66% puzzles. But hey, the game is at least OK… till you start getting closer to the end. Dear lord. Make it stop.

MDK 2 Story
Yep, I don’t know the story of the first MDK. But here we got some Aliens coming to cause Armageddon. So Max, the dog, Kurt, the guy on the cover of the game, and the doctor, think doc brown but useless, are going to stop it from happening. There isn’t much going on here, we are just going to kill the big baddie and save the world.
MDK 2 Story 5/10
MDK 2 Gameplay
So, this game starts out pretty easy. You change between characters every stage. When you play as Kurt, its kinda like Soul Reaver with guns. We are gonna be gliding around, shooting and straffing and shooting switches, his stages start off kinda cool but get really tough. Then we got the doc, you collect shit and use your brain to not die, I hate playing as the doc, its all goofy nonsense and uslessness. Then we get to play as my homie Max. Max is the homie. His stages are no bullshit. You collect guns and fire at will, kill everyone in the fucking room. Man’s best friend. If this game was just about Max, it would be so much better. The final stage boss is a pain in the ass, use Max.
MDK 2 Gameplay 6/10
MDK 2 Difficulty
Bro. This game gets really really fucking hard. Just watch the fucking reactor climbing stage. When you miss, you miss really fucking hard and gotta do it all over again. Whoever designed that stage should be maimed.
MDK 2 Difficulty 3/10
MDK 2 Graphics
Meh, there is nothing that great about the graphics here. It’s super cartoony and not made to have amazing graphics.
MDK 2 Graphics 5/10
MDK 2 Controls
Nope. This game was not designed with the Playstation 2 in mind. It’s very floaty and annoying to try to navigate. Bad Camera, bad aiming, bad.
MDK 2 Controls 4/10
MDK 2 Sound
Nothing that great. Some of the OST is pretty god damn banging though. The character voice actors suck, except Max.
MDK 2 Sound 7/10
The AI gave this game a 69%, I give it
MDK 2 Overall Rating
%
Rating
The next PS2POCALYPSE game is #0024 Half-Life . The Next PSXSLAYER game is #0002 Castlevania: Symphony of the Night. MDK 2 was TV-666EP#PSX-0002-0/2-0023-3/OV24. Dirge of Cerberus was played before this, Half-Life to be played after this.
About the Author: DouchE_LodeR was born in the 90s and lives in Michigan. Hobbies including complaining about video games and life, Listening to a lot of niche music and enjoying classic flims like Die Hard. This guy is a huge Simpsons fan and likes to watch wrestling.
He can be found on Twitch, contacted on Discord, and you can email him at ReLodeR@thenegativepress.com