Game: Blast Radius| Release: February 24th, 1999| Genre: Space Combat Sim| Publisher: Psygnosis| Developer: Camden Studio

Blast Radius is a 1999 action-adventure game developed by Psygnosis and published for the PlayStation console. The game received mixed to positive reviews upon its release, with some praising its graphics and gameplay while others criticized its level design and lack of innovation.

The game’s story follows a group of space pilots who must defend the galaxy from an alien threat. The player takes control of one of the pilots and must navigate through various levels while completing objectives and battling enemies.

The graphics in Blast Radius were praised by many reviewers at the time of its release, with the game featuring detailed environments and impressive visual effects. The game also featured a variety of weapons and power-ups that added to the gameplay experience.

However, some reviewers criticized the game’s level design for being too repetitive and lacking in variety. The game also received criticism for not introducing any new mechanics or innovations to the action-adventure genre.

Overall, Blast Radius is a decent action-adventure game that offers a fun experience for fans of the genre. While it may not be groundbreaking or innovative, the game’s impressive graphics and enjoyable gameplay make it a worthwhile addition to any PlayStation collection.

Blast Radius Gameplay

Blast Radius is an action-adventure game that offers a fun and engaging gameplay experience, albeit with some flaws. The game’s mechanics are solid and intuitive, allowing players to quickly learn the controls and start blasting their way through the game’s levels.

The variety of weapons and power-ups available in the game adds to the gameplay experience, giving players a sense of progression and empowerment as they advance through the levels. The game’s bosses are also well-designed and offer a satisfying challenge for players to overcome.

However, the game’s level design is where it falls short. Many levels feel repetitive and lack the variety needed to keep the player engaged. This can lead to a sense of monotony and boredom, which can be frustrating when coupled with some of the game’s more challenging moments.

Additionally, the game lacks any significant innovations or mechanics that distinguish it from other games in the genre. While it is a solid entry in the action-adventure genre, it doesn’t offer anything new or groundbreaking.

Overall, Blast Radius is a decent game with enjoyable gameplay, but it falls short in some areas. Its solid mechanics and variety of weapons and power-ups are balanced by its repetitive level design and lack of innovation. With that said, I would rate the gameplay of Blast Radius a 7 out of 10.

Blast Radius Story

Blast Radius’s story is a standard sci-fi adventure tale that is serviceable, but ultimately forgettable. The game’s plot centers around a group of space pilots defending the galaxy from an alien threat, but there are few twists or surprises that make the story stand out.

While the game’s cutscenes are well-animated and feature some impressive visuals, the characters are underdeveloped and lack depth. The dialogue is also uninspired, with little to distinguish it from other sci-fi stories.

Additionally, the story is not presented in a particularly engaging or immersive way. The game’s focus is on its action-adventure gameplay, and the story takes a back seat as a result.

Overall, the story of Blast Radius is average, with few standout moments or memorable characters. While it serves its purpose as a backdrop for the gameplay, it is not a significant selling point for the game. With that said, I would rate the story of Blast Radius a 5 out of 10.

Blast Radius Difficulty

Blast Radius’s difficulty is a mixed bag, with some aspects being well-balanced and others feeling frustratingly unfair. The game’s early levels are relatively easy, allowing players to become familiar with the game’s mechanics and weapons.

As the game progresses, however, the difficulty ramps up considerably. Some levels feature challenging boss battles that require quick reflexes and strategic use of weapons and power-ups. Unfortunately, some levels feel unfairly difficult, with enemies that are too strong or obstacles that are too hard to navigate.

Additionally, the game’s save system can be frustrating. Players must complete entire levels without the ability to save, which can lead to losing progress if they fail to complete a difficult section.

Overall, the difficulty of Blast Radius is challenging, but not always in a satisfying way. While some aspects are well-balanced and offer a sense of accomplishment when overcome, others feel frustratingly unfair. With that said, I would rate the difficulty of Blast Radius a 6 out of 10.

Blast Radius Graphics

Blast Radius’s graphics are one of its strongest selling points. The game features impressive visuals that hold up even today. The environments are detailed, and the colors are vibrant, giving the game a sense of life and energy.

The game’s effects are also noteworthy, with explosions and weapon effects looking particularly impressive. The game’s cutscenes are well-animated and feature some impressive character models.

While the game’s graphics are undoubtedly impressive, there are some areas where they fall short. The game’s character models, while well-animated, lack detail and can look blocky and primitive compared to more modern games.

Overall, the graphics of Blast Radius are impressive and hold up well over time. While there are some areas where they fall short, the overall experience is visually stunning. With that said, I would rate the graphics of Blast Radius an 8 out of 10.

Blast Radius Controls

Blast Radius’s controls are well-designed and intuitive, making it easy for players to pick up and play the game. The game’s default control scheme is responsive and easy to understand, with simple button inputs used to move, aim, and shoot.

The game’s weapons and power-ups are also easy to use, with clear and concise descriptions of their effects.

However, there are some areas where the controls fall short. The game’s camera can be frustrating to control at times, making it difficult to navigate through some of the game’s more challenging levels. Additionally, the lack of a strafing function can make it challenging to avoid enemy attacks.

Overall, the controls of Blast Radius are solid, but there are some areas where they could be improved. While the default control scheme is easy to understand and responsive, the game’s camera can be frustrating to control, and the lack of a strafing function can make the game more challenging than it needs to be. With that said, I would rate the controls of Blast Radius a 7 out of 10.

Blast Radius Sound

Blast Radius’s sound design is serviceable but unremarkable. The game’s music is forgettable and does little to enhance the gameplay experience.

The game’s sound effects are functional, but not particularly impressive. The weapons sound appropriately powerful, and the explosions are suitably impactful, but they lack the depth and complexity of more modern games.

The game’s voice acting is also underwhelming, with characters delivering their lines with little emotion or conviction.

Overall, the sound of Blast Radius is functional, but not particularly memorable. While the sound effects are appropriate, they lack the depth and complexity of more modern games, and the music and voice acting are forgettable. With that said, I would rate the sound of Blast Radius a 5 out of 10.

Blast Radius Overall Rating

%

Rating

Baldies for PS1 Review – A Unique Real-Time Strategy Game

Game: Baldies| Release: October 3rd, 2003| Genre: RTS| Publisher: Bethesda Softworks| Developer: Creative Edge Software Baldies is a real-time strategy video game developed by Creative Edge Studios and published by Panasonic for the PlayStation console in 1995. The...

Adidas Power Soccer Review: A Classic Arcade-Style Soccer Game

Game: Adidas Power Soccer| Release: August 31st, 1996| Genre: Soccer Sim| Publisher: Psygnosis| Developer: Psygnosis   Adidas Power Soccer is a soccer video game developed by KCEO and published by Psygnosis for the PlayStation 1 in 1996. The game aims to provide...

Unleashing the Samurai Spirit: A Critical Review of Bushido Blade

Game: Bushido Blade| Release: October 1st, 1997| Genre: 3D Fighting| Publisher: SCEA| Developer: Light Weight Bushido Blade is a 3D fighting game developed by Light Weight and published by Square Enix. Released in 1997 for the PlayStation console, it gained a...

Broken Helix Review: A Mixed Bag of Sci-Fi Shooter Fun

Game: Broken Helix| Release: May 31st, 1997| Genre: FPS| Publisher: Konami| Developer: Konami Broken Helix is a first-person shooter video game developed and published by Konami for the PlayStation console in 1997. The game is set in the future and follows the story...

Crash Team Racing Review – A Nostalgic Kart Racing Adventure

Game: Crash Team Racing| Release: October 1st, 1999 | Genre: Arcade Racing| Publisher: SCEA | Developer: Naughty Dog   Introduction: Crash Team Racing (CTR) is a kart racing video game developed by Naughty Dog and released for the PlayStation console in 1999....

2Xtreme for PS1: An Adrenaline-Pumping Racing Game

Game: 2Xtreme| Release: October 31st, 1996| Genre: Arcade Racing| Publisher: Sony Computer Entertainment America| Developer: Sony Interactive Studios America 2Xtreme is a racing video game developed by 989 Studios and released for the PlayStation console in 1996. The...

Barbie Takes on Platforming Challenges in Barbie Explorer for PlayStation 1: Review and Rating

Game: Barbie Explorer| Release: April 9th, 2001| Genre: Platformer| Publisher: Vivendi Universal Games| Developer: Runecraft Barbie Explorer is a video game for the PlayStation 1 console, released in 2001 by Vivendi Universal Games. The game is based on the popular...

Clock Tower (PlayStation) Review: A Flawed Horror Experience Unveiled

Game: Clock Tower| Release: January 10th, 1997 | Genre: Point and Click | Publisher: ASCII Entertainment | Developer: Human Entertainment Introduction: Clock Tower for the PlayStation, released in 1997, was a highly anticipated entry in the survival horror genre....

Azure Dreams Review – A Unique RPG Experience with Monster Breeding Mechanics

Game: Azure Dreams| Release: June 30th, 1998| Genre: RPG| Publisher: Konami| Developer: Konami Azure Dreams is a role-playing video game developed by Konami for the PlayStation console in 1998. The game combines elements of traditional RPGs with monster breeding and...

Tanks, platforming, and puzzles, oh my! A review of Blaster Master: Blasting Again for PS1

Game: Blaster Master: Blasting Again| Release: July 31st, 2000| Genre: Third Person Shooter| Publisher: Crave| Developer: Sunsoft Blaster Master: Blasting Again is a video game developed by Sunsoft and released for the PlayStation in 2000. It is a sequel to the...
Share This