Game: Clock Tower| Release: January 10th, 1997 | Genre: Point and Click | Publisher: ASCII Entertainment | Developer: Human Entertainment

Introduction: Clock Tower for the PlayStation, released in 1997, was a highly anticipated entry in the survival horror genre. Developed by Human Entertainment, the game attempted to deliver a chilling and suspenseful experience, but ultimately falls short due to its glaring flaws and outdated mechanics.

Gameplay and Mechanics: Clock Tower employs a point-and-click style interface that was popular at the time but feels clunky and unintuitive by today’s standards. Players control Jennifer Simpson, an orphan, as she navigates the Barrows Mansion, a haunting setting filled with lurking dangers. The game emphasizes running and hiding from a relentless pursuer known as Scissorman, adding an element of tension and fear.

However, the game’s control scheme often hinders the player’s ability to effectively escape danger. Jennifer’s movements are sluggish and imprecise, making it frustratingly difficult to navigate the environment, especially during intense chase sequences. This flaw significantly impacts the game’s immersion and undermines the intended horror experience.

Narrative and Characters: Clock Tower’s narrative is intriguing in concept, revolving around the cursed Barrows Mansion and the tragic events surrounding it. The game explores the origins of Scissorman and Jennifer’s connection to the mansion, creating a promising foundation for a gripping storyline.

Regrettably, the game fails to deliver on this potential. The plot is poorly paced and lacks depth, leaving players with more questions than answers. Characters, including Jennifer, are one-dimensional and lack development, making it difficult to form any meaningful emotional connection. The dialogue is often stilted and awkward, further detracting from the immersive storytelling experience.

Graphics and Sound: Clock Tower’s visual presentation, while impressive for its time, has aged poorly. The low-resolution character models and backgrounds suffer from pixelation and lack detail, which detracts from the game’s intended atmosphere. The limited color palette further diminishes the game’s visual impact, making it feel drab and uninspired.

The sound design, however, is one of the few redeeming qualities of Clock Tower. The haunting and eerie soundtrack effectively builds tension, enhancing the horror elements of the game. The distinct audio cues alert players to imminent danger, adding a layer of suspense to the gameplay.

Replay Value and Lasting Impact: Clock Tower’s lack of replay value is a significant drawback. The game’s linear nature and limited branching paths offer little incentive for multiple playthroughs. Once players have experienced the story and uncovered its secrets, there is little reason to revisit the game.

While Clock Tower made an impact in the survival horror genre by introducing the “hide and seek” mechanic, its flaws have hindered its lasting influence. The game’s clunky controls and outdated graphics prevent it from standing the test of time and becoming a classic like its contemporaries.

Conclusion: Clock Tower for the PlayStation, despite its ambitious premise, falls short of delivering a truly engaging and immersive horror experience. The game’s flawed mechanics, underdeveloped narrative, and outdated graphics prevent it from achieving its full potential. While it may hold nostalgic value for some players, it is difficult to recommend Clock Tower to modern gamers looking for a satisfying and polished horror game.

 Clock Tower (PlayStation) – Gameplay Review

Rating: 5/10

Clock Tower for the PlayStation offers a unique take on the survival horror genre, but its gameplay mechanics leave much to be desired. While it introduces some interesting ideas, the execution falls short, resulting in a frustrating and uneven experience.

The game’s point-and-click interface, a staple of the era, feels clunky and outdated by today’s standards. Navigating the Barrows Mansion as Jennifer Simpson becomes a cumbersome task due to sluggish controls and imprecise movement. This flaw significantly impacts the player’s ability to explore the environment effectively and hampers immersion in the game’s atmosphere.

One of the core gameplay elements in Clock Tower is the need to escape from the relentless pursuer known as Scissorman. While the concept of running and hiding adds tension and fear, it is hampered by the flawed controls and limited player agency. Often, players will find themselves frantically clicking on objects or doors, hoping to escape Scissorman’s clutches, only to be hindered by the unresponsive controls.

The game’s puzzles and interactions suffer from a lack of clarity and intuitive design. Some puzzles require obscure and illogical solutions, leaving players to resort to trial-and-error or reliance on external guides. This design choice leads to frustration and diminishes the sense of accomplishment when progressing through the game.

The narrative, while intriguing in concept, is poorly paced and lacks depth. The plot fails to fully capitalize on the potential of the cursed Barrows Mansion and Jennifer’s connection to it. Characters are underdeveloped and lack meaningful arcs, making it difficult to become emotionally invested in their stories. The stilted and awkward dialogue further hampers the game’s storytelling effectiveness.

On a positive note, Clock Tower’s sound design deserves praise. The haunting soundtrack effectively builds tension and enhances the horror elements. The audio cues alert players to imminent danger, adding an extra layer of suspense to the gameplay.

In terms of replay value, Clock Tower falls short. The linear nature of the game and limited branching paths provide little incentive for multiple playthroughs. Once the story is experienced and the mysteries unraveled, there is little reason to return to the game.

Overall, Clock Tower’s gameplay leaves much to be desired. While it introduces some interesting ideas and has moments of genuine tension, the clunky controls, unintuitive puzzles, and uneven execution hold it back from being a truly enjoyable experience. With a rating of 5 out of 10, Clock Tower serves as a reminder of the limitations of the era’s survival horror games, offering nostalgic value to some but failing to meet the expectations of modern gamers.

 

 Clock Tower (PlayStation) – Story Review

Rating: 6/10

Clock Tower for the PlayStation presents an intriguing premise with its haunting tale of the cursed Barrows Mansion and the relentless pursuer, Scissorman. While the story holds potential, it ultimately falls short in its execution, leaving players with a narrative that lacks depth and fails to fully capitalize on its promising foundation.

The game introduces players to Jennifer Simpson, an orphan who finds herself entangled in the dark secrets of Barrows Mansion. The mystery surrounding Jennifer’s connection to the mansion and the origin of Scissorman creates initial intrigue, setting the stage for a gripping narrative.

However, the pacing of the story is uneven and lacks proper development. Important plot points are often rushed or not given enough emphasis, leaving players with a sense of confusion and missed opportunities. The game fails to fully explore the rich lore of the mansion, opting for surface-level explanations that leave players with more questions than answers.

Characterization is another weak point in Clock Tower’s storytelling. Jennifer and the supporting cast are underdeveloped, lacking depth and meaningful arcs. This lack of character growth makes it difficult to form a genuine emotional connection with them, ultimately hindering the player’s investment in the story.

Furthermore, the dialogue in Clock Tower often feels stilted and awkward, detracting from the immersive storytelling experience. Conversations between characters lack natural flow, making it challenging to become fully engaged in the unfolding events.

Despite its shortcomings, Clock Tower does offer some genuinely suspenseful and eerie moments. The game effectively creates a foreboding atmosphere within the mansion, capturing the essence of a true survival horror experience. The occasional twists and turns in the plot manage to keep players on their toes, even if the overall execution falls short of its potential.

While Clock Tower’s story may not reach the heights of its genre counterparts, it still manages to provide an engaging narrative foundation. The concept of the cursed mansion and the presence of Scissorman create a sense of tension and urgency, driving players forward.

In terms of replay value, Clock Tower offers limited incentives for multiple playthroughs. Once the story is experienced and the secrets uncovered, there is little reason to revisit the game, as the narrative lacks the depth and complexity to warrant further exploration.

Overall, Clock Tower’s story receives a rating of 6 out of 10. While it presents an intriguing premise and moments of genuine suspense, the uneven pacing, underdeveloped characters, and lack of depth hold it back from achieving its full potential. Fans of the survival horror genre may find some enjoyment in its eerie atmosphere, but those seeking a truly compelling and immersive narrative may be left wanting more.

 

 Clock Tower (PlayStation) – Difficulty Review

Rating: 7/10

Clock Tower for the PlayStation provides players with a challenging experience that tests their problem-solving skills and ability to react under pressure. While the game’s difficulty level adds to the sense of tension and fear, it occasionally crosses the line into frustration, impacting the overall enjoyment of the gameplay.

One of the standout features of Clock Tower is the relentless pursuer, Scissorman. His appearance and pursuit create a constant sense of danger and urgency, forcing players to think quickly and find ways to escape his clutches. This aspect of the game adds an extra layer of tension and fear, enhancing the horror elements.

The game’s puzzles and interactions, on the other hand, contribute to both the positive and negative aspects of its difficulty. Some puzzles require keen observation and deduction skills, rewarding players for their attention to detail. These moments can be satisfying, offering a sense of accomplishment when overcome.

However, Clock Tower also suffers from obscure and illogical puzzle solutions, which can lead to frustration and a sense of unfairness. This lack of clarity and intuitive design forces players to resort to trial-and-error or seek external help to progress, which can detract from the overall experience.

Additionally, the game’s point-and-click interface and clunky controls contribute to its difficulty. Navigating the environment and evading Scissorman can be cumbersome, especially during intense chase sequences. The imprecise movement and unresponsive controls can lead to unnecessary deaths or missed opportunities, frustrating players who are already grappling with the challenging gameplay.

The difficulty curve in Clock Tower is generally well-balanced, gradually escalating the tension and introducing new obstacles. However, there are instances where the game’s difficulty spikes abruptly, catching players off guard and potentially leading to undue frustration.

In terms of replay value, Clock Tower’s difficulty adds some incentive for multiple playthroughs. Players may be driven to try different approaches, explore alternative paths, and uncover hidden secrets. However, the lack of significant branching paths and a linear narrative restrict the overall replayability to a certain extent.

Overall, Clock Tower’s difficulty receives a rating of 7 out of 10. While it provides a challenging experience that enhances the horror elements and keeps players on edge, it occasionally veers into frustrating territory due to obscure puzzle solutions, clunky controls, and occasional difficulty spikes. Fans of the survival horror genre seeking a demanding gameplay experience may appreciate the challenge presented by Clock Tower, but those who prefer a more accessible and balanced difficulty may find it overwhelming.

 

Clock Tower (PlayStation) – Graphics Review

Rating: 6/10

Clock Tower for the PlayStation, released in 1997, showcases graphics that were impressive for its time but have not aged well. While the game attempted to create a haunting atmosphere, its graphical presentation falls short, lacking detail and visual fidelity.

One of the main issues with Clock Tower’s graphics is the low resolution and pixelation. Character models and backgrounds suffer from blocky textures and jagged edges, which detract from the intended visual immersion. The lack of detail and sharpness makes it difficult to fully appreciate the game’s environments and character designs, undermining the overall experience.

The limited color palette used in Clock Tower contributes to the game’s visual shortcomings. The predominantly dark and desaturated tones make the game feel dull and uninspired. While this choice might have been intentional to enhance the atmosphere of horror, it ultimately results in a lack of visual variety and vibrancy.

Furthermore, the animations in Clock Tower are stiff and lack fluidity, further diminishing the visual impact. Characters move with a robotic quality, and their actions can appear awkward and unnatural. These subpar animations detract from the overall immersion and make it harder to connect with the game’s world and characters.

On a positive note, Clock Tower manages to create a sense of foreboding and unease through its art direction. The gothic and atmospheric environments, such as the Barrows Mansion, do capture a certain macabre charm. The use of lighting and shadow, although limited by technical constraints, helps to establish a creepy ambiance.

While the graphics in Clock Tower may hold nostalgic value for players who experienced the game during its release, they are noticeably dated by today’s standards. Players accustomed to modern games with high-definition visuals and intricate details may find it challenging to fully appreciate the graphical presentation of Clock Tower.

Overall, Clock Tower’s graphics receive a rating of 6 out of 10. While the game does manage to create a haunting atmosphere through its art direction and use of lighting, the low resolution, pixelation, limited color palette, and stiff animations prevent it from being visually impressive. Fans of retro gaming and those with a fondness for the PlayStation era may still find some charm in its graphical style, but for modern gamers, the graphics of Clock Tower may feel lackluster and underwhelming.

 

 Clock Tower (PlayStation) – Controls Review

Rating: 4/10

Clock Tower for the PlayStation suffers from clunky and unintuitive controls that significantly impact the gameplay experience. While the game attempted to create a tense and immersive atmosphere, the flawed control scheme hampers the player’s ability to navigate the environment effectively and interact with the game world.

One of the main issues with Clock Tower’s controls is the point-and-click interface, which was popular during the era but feels cumbersome and outdated by today’s standards. Navigating the Barrows Mansion as Jennifer Simpson becomes a frustrating task due to imprecise movements and sluggish responsiveness. This flaw hampers the player’s ability to explore the environment, interact with objects, and evade danger, leading to unnecessary deaths and missed opportunities.

The controls are particularly problematic during intense chase sequences. Jennifer’s movements feel sluggish, making it difficult to react quickly and effectively evade the relentless Scissorman. The imprecise nature of the controls often results in frustrating deaths that feel more due to control limitations than player skill.

Interacting with objects and solving puzzles also suffers from the game’s flawed controls. The interface lacks clarity and intuitiveness, requiring players to click on objects multiple times or try different approaches to progress. This lack of precision can lead to confusion and unnecessary backtracking, slowing down the gameplay and diminishing the overall experience.

Furthermore, the camera angles in Clock Tower can be disorienting, adding to the control frustrations. The fixed camera perspectives often change abruptly, causing players to lose their bearings and struggle to adjust their movements accordingly. This inconsistency in camera angles further contributes to the clunky controls and can hinder the player’s progress.

In terms of replay value, the flawed controls in Clock Tower provide limited incentives for multiple playthroughs. The frustrations caused by the control scheme and the lack of responsive movements make it difficult to fully enjoy the game, reducing the desire to revisit it once the initial playthrough is completed.

Overall, Clock Tower’s controls receive a rating of 4 out of 10. The clunky and unintuitive nature of the point-and-click interface, combined with imprecise movements and sluggish responsiveness, significantly hinder the gameplay experience. While the game attempted to create a tense and immersive atmosphere, the flawed controls make it a frustrating and often tedious experience. Players looking for smooth and intuitive controls may find themselves disappointed by Clock Tower’s limitations.

 

 Clock Tower (PlayStation) – Sound Review

Rating: 8/10

Clock Tower for the PlayStation delivers an impressive sound design that effectively enhances the horror atmosphere and immerses players in its chilling world. From the haunting soundtrack to the subtle sound effects, the audio in Clock Tower plays a significant role in creating a sense of tension and fear.

One of the standout aspects of Clock Tower’s sound design is its atmospheric soundtrack. The eerie and unsettling music sets the tone for the game, building suspense and adding to the overall sense of dread. The haunting melodies and atmospheric compositions effectively enhance the horror elements, evoking a range of emotions throughout the gameplay experience. The soundtrack’s ability to captivate and unnerve players is a testament to its quality.

The sound effects in Clock Tower are another strong point. From the creaking of doors to the echoing footsteps, the attention to detail in the environmental sounds adds to the immersion. Each audio cue serves a purpose, alerting players to imminent danger or providing context to the game world. These subtle sound effects heighten the tension and keep players on edge, reinforcing the sense of dread and unease.

The voice acting, while not without flaws, contributes to the game’s overall audio experience. The voice performances can be hit or miss, with some instances of stilted and awkward delivery. However, considering the limitations of the PlayStation era, the voice acting manages to convey the necessary emotions and deliver crucial information to the player.

The sound design in Clock Tower effectively utilizes audio cues to communicate critical information to players. Whether it’s the chilling screech of Scissorman’s scissors or the sound of Jennifer’s heartbeat escalating during moments of danger, these cues alert players and add an extra layer of immersion and suspense to the gameplay.

In terms of replay value, Clock Tower’s sound design contributes to its lasting impact. The audio elements play a vital role in establishing the game’s unique atmosphere, making each playthrough a captivating and immersive experience.

Overall, Clock Tower’s sound design receives a rating of 8 out of 10. The atmospheric soundtrack, well-executed sound effects, and effective use of audio cues combine to create a chilling and immersive audio experience. While the voice acting may have its shortcomings, the overall sound design of Clock Tower enhances the horror elements and successfully engages players in its suspenseful world. Fans of the survival horror genre will appreciate the effort put into the game’s sound design, which remains a standout aspect even years after its release.

 

.

Clock Tower Summary

Clock Tower for the PlayStation is a survival horror game that attempted to deliver a chilling and immersive experience. However, it falls short in several areas, including gameplay, story, graphics, controls, and sound.

The gameplay suffers from clunky controls and outdated mechanics, making it difficult to navigate the environment effectively and escape from the pursuer, Scissorman. The puzzles lack clarity and can be frustratingly obscure, hindering progress and leading to trial-and-error solutions. The narrative, while intriguing in concept, is poorly paced and underdeveloped, with one-dimensional characters and stilted dialogue. The graphics, while impressive for its time, have not aged well, with low resolution, pixelation, and a limited color palette. The controls are imprecise and sluggish, causing frustration during intense chase sequences and interactions with objects.

On a positive note, Clock Tower’s sound design stands out, with a haunting soundtrack that effectively builds tension and enhances the horror elements. The sound effects and audio cues contribute to the immersion and provide crucial information to the player.

Overall, Clock Tower receives mixed reviews, with ratings as follows: gameplay (5/10), story (6/10), graphics (6/10), controls (4/10), and sound (8/10). While the game has its moments of genuine suspense and atmosphere, the flaws in its various aspects hinder its potential. Fans of retro survival horror games and those with nostalgia for the PlayStation era may still find enjoyment in Clock Tower, but for modern gamers, it may be challenging to fully appreciate its outdated mechanics and presentation.

Clock Tower Overall Rating

%

Rating

Carnage Heart – A Unique Real-Time Strategy Game for PlayStation

Game: Carnage Heart| Release: January 10th, 1997 | Genre: Turn Based Strategy | Publisher: SCEA | Developer: Artdink Carnage Heart is a real-time strategy game developed by Artdink and released for the PlayStation console in 1995. The game is unique in that it allows...

Crusader: No Remorse for PS1 Review – A Dystopian Action Masterpiece | PlayStation Classic

Game: Crusader: No Remorse| Release: December 31st, 1996 | Genre: | Publisher: EA | Developer: Realtime Associates Introduction: Crusader: No Remorse is a critically acclaimed action-adventure game developed by Origin Systems and released for the PlayStation in 1997....

Brave Fencer Musashi Review – An Immersive Action-Adventure Classic

Game: Brave Fencer Musashi| Release: January 11th, 1998| Genre: Action RPG| Publisher: Square EA| Developer: SquareSoft Brave Fencer Musashi is an action-adventure video game developed by Square (now Square Enix) and released for the Sony PlayStation in 1998. The game...

Get Your Groove On: A Critical Review of Bust a Groove

Game: Bust a Groove| Release: November 15th, 1998| Genre: Rhythm| Publisher: 989 Studios| Developer: Metro Bust a Groove is a rhythm-based video game developed by Metro Graphics and published by Enix Corporation, released in 1998 for the PlayStation console. The game...

Army Men World War: Final Front Review – An Action-Packed Toy Soldier Adventure on PS1

Game: Army Men World War: Final Front| Release: March 30th, 2001| Genre: Third Person Shooter| Publisher: The 3DO Company| Developer: The 3DO Company "Army Men World War: Final Front" is a tactical shooter video game released in 2001 for the PlayStation 1 console....

Centipede (PS1) Review – A Lackluster Adaptation of the Arcade Classic

Game: Centipede| Release: November 30th, 1999 | Genre: Shmup | Publisher: Hasbro Interactive| Developer: Real Sports Introduction: Centipede, developed by Hasbro Interactive and released for the PlayStation 1 (PS1) in 1999, aimed to bring the nostalgia of the iconic...

Bottom of the 9th 97 Review: Is This Classic Baseball Game Still Worth Playing?

Game: Bottom of the 9th 97| Release: July 10th, 1997| Genre: Baseball Sim| Publisher: Konami| Developer: Konami "Bottom of the 9th 97" is a baseball video game developed by Konami and released in 1997 for the PlayStation platform. The game has received mixed reviews...

Bomberman Party Edition Review: Classic Multiplayer Action at its Best

Game: Bomberman Party Edition| Release: September 19th, 2000| Genre: Puzzle| Publisher: Vatical Entertainment| Developer: Metro Bomberman Party Edition is a multiplayer action video game developed by Hudson Soft and released for the Sony PlayStation console in 1998....

Action Man: Operation Extreme Review – A Classic Third-Person Shooter for the PlayStation 1

Game: Action Man: Operation Extreme| Release: November 30th, 2000| Genre: Third Person Shooter| Publisher: Hasbro Interactive| Developer: Blitz Games "Action Man: Operation Extreme" is a third-person shooter video game developed by the well-known game studio, Hasbro...

The Adventures of Lomax for PS1: A Fun and Challenging Platformer

Game: The Adventures of Lomax| Release: October 22nd, 1996| Genre: Platformer| Publisher: Psygnosis| Developer: Psygnosis   The Adventures of Lomax is a side-scrolling platform game developed by Psygnosis for the PlayStation console in 1996. The game was a...
Share This