Game: Buzz Lightyear of Star Command| Release: September 26th, 2000| Genre: Action| Publisher: Activision| Developer: Traveller’s Tales

Buzz Lightyear of Star Command is a video game developed by Traveller’s Tales and published by Disney Interactive for the PlayStation console in 2000. Based on the animated television series of the same name, the game follows Buzz Lightyear, a space ranger, as he battles against the evil emperor Zurg and his minions.

The game’s graphics and sound are decent, with colorful and well-designed environments and a fitting soundtrack that captures the adventurous tone of the game. However, the gameplay itself falls short of expectations. The controls are clunky and imprecise, making it difficult to move Buzz around and perform actions. The camera angles are also problematic, frequently making it hard to see where Buzz is going or what he is doing.

Additionally, the game’s missions are repetitive and lack variety, with players essentially doing the same thing over and over again. The game’s difficulty level is also uneven, with some missions being frustratingly difficult while others are far too easy. The lack of a save function means that players must complete the game in one sitting, which can be frustrating for those who don’t have a lot of time to devote to gaming.

Overall, Buzz Lightyear of Star Command for the PlayStation is a lackluster game that fails to capture the excitement and adventure of the TV series it is based on. While the graphics and sound are decent, the poor controls, camera angles, repetitive missions, and uneven difficulty make this game hard to recommend to anyone other than die-hard fans of the show.

Buzz Lightyear of Star Command Gameplay

Buzz Lightyear of Star Command for the PlayStation is a game that tries to capture the excitement and adventure of the animated TV series it is based on, but ultimately falls short in its gameplay execution.

The game’s controls are frustratingly clunky and unresponsive, making it difficult to navigate Buzz around the game’s environments and perform the necessary actions to progress through the levels. The camera angles are also problematic, often making it hard to see where Buzz is going or what obstacles he needs to overcome.

The missions in the game are repetitive and lack variety, with players essentially doing the same thing over and over again. The game’s difficulty level is also uneven, with some missions being frustratingly difficult while others are far too easy. This lack of balance can make the game feel tedious and unenjoyable at times.

The graphics and sound in Buzz Lightyear of Star Command are decent, with colorful and well-designed environments and a fitting soundtrack that captures the adventurous tone of the game. However, these positive elements are unfortunately overshadowed by the game’s poor gameplay mechanics.

Overall, Buzz Lightyear of Star Command for the PlayStation is a disappointing game that fails to live up to the potential of its source material. Its frustrating controls, repetitive missions, and uneven difficulty make it hard to recommend to anyone but the most dedicated fans of the TV series.

Rating: 4/10

Buzz Lightyear of Star Command Story

Buzz Lightyear of Star Command for the PlayStation is a game based on the animated TV series of the same name, which follows the adventures of Buzz Lightyear, a space ranger, as he battles against the evil Emperor Zurg and his minions. While the game’s story stays true to the TV series, it unfortunately does little to elevate it beyond a generic space adventure plot.

The game’s storytelling is fairly minimal, with brief cutscenes and dialogue exchanges between characters that provide some context for the missions, but little in the way of character development or meaningful plot twists. While the game’s target audience of children may enjoy the simple story, it is unlikely to engage older players or fans of the TV series who are looking for more depth and nuance.

One of the strengths of Buzz Lightyear of Star Command’s story is its adherence to the show’s lore and characters, as well as its ability to capture the tone and humor of the TV series. However, the game fails to expand on these elements, leaving them feeling underdeveloped and lacking in substance.

Overall, while the story of Buzz Lightyear of Star Command for the PlayStation is faithful to the source material, it is ultimately unremarkable and fails to stand out in a crowded genre. It provides a serviceable framework for the game’s missions, but does little to engage players beyond that.

Rating: 5/10

Buzz Lightyear of Star Command Difficulty

The difficulty of Buzz Lightyear of Star Command for the PlayStation can be described as uneven and frustrating. While some missions are relatively easy and can be completed quickly, others can be incredibly challenging, leading to repeated failures and a sense of discouragement.

One of the biggest issues with the game’s difficulty is its lack of balance. Some levels can be completed with ease, while others require a great deal of trial and error or precise timing, which can make progression through the game feel uneven and frustrating. Additionally, the game’s controls can be imprecise, making it difficult to execute the necessary actions during more challenging missions.

Another problem with the game’s difficulty is its lack of a save function. Players are required to complete the game in one sitting, which can be a significant barrier for those who don’t have a lot of time to devote to gaming or who don’t want to repeat challenging levels multiple times.

Despite these frustrations, the difficulty of Buzz Lightyear of Star Command can also be seen as a positive for players who enjoy a challenge. For those who are willing to invest the time and effort to master the game’s mechanics and overcome its more difficult levels, the sense of accomplishment can be satisfying.

Overall, while the difficulty of Buzz Lightyear of Star Command for the PlayStation can provide a challenge for some players, its lack of balance and frustrating controls may make it too difficult for others.

Rating: 5/10

Buzz Lightyear of Star Command Graphics

The graphics of Buzz Lightyear of Star Command for the PlayStation are one of the game’s strengths. The environments are colorful and well-designed, capturing the futuristic and adventurous tone of the TV series. The character models are also well-crafted, with recognizable designs for Buzz Lightyear and the other supporting characters.

The game’s visuals are on par with other PlayStation games of the era, with detailed textures and smooth animations. The various worlds and environments are unique and creative, providing a visually diverse experience as players progress through the game.

While the graphics are generally impressive, there are some drawbacks to note. The camera angles can be problematic, at times making it difficult to see where Buzz is going or what obstacles he needs to overcome. Additionally, some of the more detailed environments can cause some slowdown on the PlayStation hardware.

Overall, the graphics of Buzz Lightyear of Star Command for the PlayStation are solid, and help to immerse players in the world of the TV series. While there are some minor issues with camera angles and slowdown, the game’s overall presentation is impressive for its time.

Rating: 8/10

Buzz Lightyear of Star Command Controls

The controls of Buzz Lightyear of Star Command for the PlayStation are one of the game’s biggest weaknesses. They are clunky and imprecise, making it difficult to navigate Buzz around the game’s environments and perform the necessary actions to progress through the levels.

The game’s movement controls can be particularly frustrating, with Buzz feeling sluggish and unresponsive at times. This can lead to repeated failures in levels that require precise timing or movement. Additionally, the game’s combat controls can also be awkward, with players required to switch between weapons and perform multiple actions with the same button presses.

The camera angles in the game also exacerbate the issues with the controls. They often make it hard to see where Buzz is going or what obstacles he needs to overcome. This can lead to frustrating deaths or failures in missions that require precise platforming or puzzle-solving.

Overall, the controls of Buzz Lightyear of Star Command for the PlayStation are a significant weakness in the game’s overall design. They make it difficult to enjoy the game’s missions and can lead to frustrating failures.

Rating: 4/10

Buzz Lightyear of Star Command Sound

The sound of Buzz Lightyear of Star Command for the PlayStation is one of the game’s strongest aspects. The soundtrack captures the adventurous tone of the TV series, with upbeat and catchy tunes that help to immerse players in the game’s world.

The game’s sound effects are also well-done, with a range of satisfying noises for actions such as shooting, jumping, and flying. The voice acting in the game is also impressive, with recognizable performances from the TV series cast.

One potential drawback of the game’s sound is that it can become repetitive over time. The soundtrack is catchy, but players may grow tired of hearing the same tunes throughout the game’s levels. Additionally, the sound effects can also become repetitive, particularly during extended combat sequences.

Overall, the sound of Buzz Lightyear of Star Command for the PlayStation is a standout aspect of the game. While it can become repetitive over time, the soundtrack, sound effects, and voice acting all contribute to a high-quality audio experience.

Rating: 9/10

.

Buzz Lightyear of Star Command Overall Rating

%

Rating

Chocobo’s Dungeon 2: A Disappointing Sequel That Fails to Capture the Magic

Game: Chocobo's Dungeon 2| Release: January 1st, 2000| Genre: RPG | Publisher: Square EA | Developer: SquareSoft Introduction: Chocobo's Dungeon 2 is a sequel to the beloved Chocobo's Dungeon franchise, developed by Square Enix. With high expectations set by its...

Codename: Tenka (PS1) – A Flawed Attempt at a Futuristic Shooter

Game: Codename: Tenka| Release: May 31st, 1997 | Genre: FPS| Publisher: SCEA| Developer: Psygnosis Introduction: Codename: Tenka, developed by Psygnosis and released for the PlayStation in 1997, aimed to offer players an immersive futuristic shooter experience....

Bear in the Big Blue House for PS1: An Educational Adventure for Young Children

Game: Bear in a Big Blue House| Release: December 12, 2002| Genre: Edutainment| Publisher: Ubisoft| Developer: DC Studios Bear in the Big Blue House for PS1 is a video game released in 2002, based on the popular children's television series of the same name. The game...

Courier Crisis: A Lackluster Delivery of Potential

Game: Courier Crisis| Release: November 30th, 1997| Genre: Arcade Racing | Publisher: GT Interactive | Developer: New Level Software Introduction: Courier Crisis is a video game developed by New Level Software and published by GT Interactive. Released in 1997 for the...

Bowling Fans Rejoice: A Critical Review of Brunswick Circuit Pro Bowling 2

Game: Brunswick Circuit Pro Bowling 2| Release: February 10th, 2000| Genre: Bowling Sim| Publisher: THQ| Developer: Adrenalin Entertainment Brunswick Circuit Pro Bowling 2 is a bowling video game developed by Point of View and published by THQ for the PlayStation,...

Army Men: Sarge’s Heroes – An Underwhelming Third-Person Shooter for PS1

Game: Army Men: Sarge's Heroes| Release: February 23rd, 2000| Genre: Third Person Shooter| Publisher: The 3DO Company| Developer: The 3DO Company "Army Men: Sarge's Heroes" is a third-person shooter video game developed by The 3DO Company and released for the...

Soaring High or Falling Flat? – A Review of “Aces of the Air” for PS1

Game: Aces of the Air| Release: September 26th, 2002| Genre: Combat Flight Sim| Publisher: Agetec| Developer: Highwaystar     "Aces of the Air" is a flight simulation video game developed by Paradox Development and published by Agetec Inc. for the...

Bogey Dead 6 Review: A Flight Simulator Game with Mixed Gameplay and Graphics

Game: Bogey Dead 6| Release: July 18th, 1996| Genre: Combat Flight Sim| Publisher: SCEA| Developer: Pegasus Japan Bogey Dead 6 is a flight simulation video game that was released for the Playstation in 1996. Developed by Pegasus Prime, the game was published by...

The Good, the Bad, and the Sci-Fi: Our Area 51 for PS1 Review

Game: Area 51| Release: November 26th, 1996| Genre: Light Gun| Publisher: Time Warner Interactive| Developer: Mesa Logic Area 51 for PS1 is a video game released in 1996 by Midway Home Entertainment. It is a first-person shooter game that revolves around a...

Apocalypse for PS1: The Good, The Bad, and The Explosive

Game: Apocalypse| Release: May 31st, 1999| Genre: Third Person Shooter| Publisher: Activision| Developer: Neversoft Apocalypse is a third-person shooter video game developed by Neversoft Entertainment and published by Activision for the PlayStation in 1998. The game...
Share This