Game: Blasto| Release: March 31st, 1998| Genre: Third Person Shooter| Publisher: SCEA| Developer: Sony Interactive Studios America

Blasto is a third-person shooter video game developed by Sony Interactive Studios America and published by Sony Computer Entertainment for the PlayStation 1 in 1998. The game follows the adventures of Captain Blasto, a comically macho superhero tasked with saving the universe from the evil alien tyrant, Bosc.

Upon release, Blasto received mixed reviews from critics, with many praising its humor and visual style but criticizing its shallow gameplay and lack of innovation. Some critics also noted the game’s difficulty, citing frustrating controls and an unforgiving checkpoint system.

The game’s graphics and animation were generally well-received, with critics praising its colorful, cartoonish art style and its use of pre-rendered backgrounds. The game’s voice acting, featuring the comedic talents of actor Phil Hartman as Captain Blasto, was also a highlight for many reviewers.

However, the game’s repetitive and simplistic gameplay mechanics, which involved little more than shooting enemies and collecting power-ups, drew criticism from many critics. Additionally, some reviewers noted that the game’s attempts at humor fell flat, with jokes that were often crass and juvenile.

Despite these criticisms, Blasto has since gained a cult following among fans of retro gaming, who appreciate its kitschy charm and nostalgic appeal. While it may not be a standout title in the PlayStation 1 library, Blasto remains a fun and lighthearted romp through a bygone era of gaming.

Blasto Gameplay

Blasto’s gameplay can be described as a relatively simplistic third-person shooter with platforming elements. As Captain Blasto, the player must shoot their way through various levels filled with enemies and obstacles, collecting power-ups and health pickups along the way.

While the game’s controls are responsive and easy to learn, the gameplay itself can quickly become repetitive and monotonous. Many levels feature the same basic design, with the player facing wave after wave of generic enemies, and little in the way of puzzle-solving or exploration.

The game’s difficulty can also be a major sticking point for some players, with later levels becoming frustratingly challenging due to a lack of checkpoints and a limited number of lives.

Despite these issues, there are some redeeming qualities to the gameplay. The game’s platforming sections, while not particularly innovative, can be enjoyable and provide a break from the shooting. The game’s power-ups, which include items like a jetpack and a freeze ray, add some variety to the gameplay and can be fun to experiment with.

Overall, Blasto’s gameplay is serviceable but ultimately lacking in depth and variety. While it can be enjoyable in short bursts, the game’s repetitive design and frustrating difficulty can make it a chore to play through to completion.

Rating: 5 out of 10.

Blasto Story

Blasto’s story follows the adventures of the titular hero, Captain Blasto, as he sets out to save the universe from the evil alien overlord Bosc. While the game’s narrative is simple and straightforward, it is also filled with humor and tongue-in-cheek nods to classic science fiction tropes.

The game’s writing is often witty and self-aware, with Captain Blasto’s over-the-top machismo and one-liners providing a constant source of amusement. The game’s cutscenes and dialogue also feature some clever parodies of science fiction movies and TV shows, including references to Star Wars and Star Trek.

However, the game’s story is ultimately let down by its lack of depth and development. While the game’s humorous tone is entertaining, it also means that the game’s characters and plot are not taken seriously enough to engage the player emotionally or intellectually.

Furthermore, the game’s short length and lack of significant story beats mean that the player is never fully invested in the game’s world or characters. While the game’s humor is enjoyable, it is not enough to sustain interest over the course of the game’s brief campaign.

Overall, Blasto’s story is a mixed bag. While it is often funny and clever, it is also shallow and underdeveloped, failing to fully engage the player or leave a lasting impression.

Rating: 6 out of 10.

Blasto Difficulty

Blasto’s difficulty is a contentious issue among players and critics alike. While some may find the game’s challenge to be engaging and rewarding, others may find it frustrating and off-putting.

One of the main criticisms of the game’s difficulty is its unforgiving checkpoint system. With limited lives and no way to save progress mid-level, the game can become frustrating for players who struggle with its challenges. Additionally, the game’s later levels ramp up the difficulty significantly, with long stretches of enemies and obstacles that can quickly drain the player’s health.

On the other hand, some players may appreciate the game’s difficulty curve, as it provides a sense of accomplishment when they overcome its challenges. The game’s platforming sections, while not particularly innovative, can also provide a satisfying challenge for players who enjoy precision jumping and timing.

Ultimately, the game’s difficulty is likely to be a matter of personal preference. While some may enjoy the game’s challenging gameplay and level design, others may find it too frustrating to fully enjoy.

Rating: 6 out of 10.

Blasto Graphics

Blasto’s graphics are one of its standout features, with colorful and cartoonish visuals that remain charming to this day. The game’s pre-rendered backgrounds are well-crafted, with detailed environments that add to the game’s sense of scale and atmosphere. The character models, while simple, are also expressive and convey the game’s humorous tone effectively.

One of the game’s strengths is its use of vibrant colors and imaginative settings, such as a futuristic cityscape or a tropical island filled with giant fruit. The game’s art style is consistent throughout, giving the game a cohesive and polished look.

However, the game’s graphics do suffer from some limitations due to the PlayStation 1’s hardware. The game’s textures can appear blurry and pixelated, particularly on modern displays. Additionally, the game’s animations can be somewhat stiff and jerky, which can detract from the overall visual experience.

Despite these limitations, Blasto’s graphics remain impressive for their time and are a testament to the creativity and skill of the game’s developers.

Rating: 8 out of 10.

Blasto Controls

Blasto’s controls are generally well-implemented and easy to learn. The game features a basic control scheme that is common to most third-person shooters, with the player using the D-pad to move and the face buttons to shoot, jump, and perform other actions.

The game’s aiming system can be imprecise at times, which can be frustrating when trying to hit smaller targets or enemies that are far away. Additionally, the game’s camera can sometimes be difficult to control, particularly in tight spaces or during platforming sections.

The game’s platforming mechanics, while not particularly innovative, are responsive and intuitive. The game’s jetpack mechanic, which allows the player to hover in mid-air for a short time, is also well-implemented and can be a useful tool for navigating levels.

Overall, Blasto’s controls are serviceable but not particularly noteworthy. While they may not detract from the overall gameplay experience, they also don’t add much to it either.

Rating: 6 out of 10.

Blasto Sound

Blasto’s sound design is a mixed bag. The game’s music, composed by veteran video game composer Tommy Tallarico, is a highlight, with catchy and upbeat tunes that complement the game’s colorful visuals and lighthearted tone. The game’s sound effects, such as the various laser blasts and explosions, are also well-done and add to the game’s sense of immersion.

However, the game’s voice acting is a bit hit-or-miss. While Phil Hartman’s performance as Captain Blasto is generally well-regarded, some of the other voice actors are less impressive. Additionally, the game’s dialogue can sometimes feel forced and overly cheesy, detracting from the game’s overall charm.

The game’s sound mixing can also be a bit uneven, with some sound effects and dialogue being drowned out by the game’s music or other ambient noise.

Overall, while the game’s music and sound effects are enjoyable, the game’s voice acting and sound mixing prevent it from being truly exceptional in this category.

Rating: 7 out of 10.

Blasto Overall Rating

%

Rating

Racing Through Mediocrity: An Exhaustive Analysis of Championship Motorcross featuring Ricky Carmichael (PS1)

Game: Championship Motorcross featuring Ricky Carmichael| Release: September 13th, 1999 | Genre: Arcade Racing | Publisher: THQ| Developer: Funcom Introduction: Championship Motorcross featuring Ricky Carmichael for the PlayStation 1 attempts to pay homage to the...

Cool Boarders 4 Review: Snowboarding Thrills and Missed Opportunities

Game: Cool Boarders 4| Release: October 26th, 1999| Genre: Snowboarding | Publisher: 989 Studios | Developer: Idol Minds   Cool Boarders 4 is a snowboarding video game developed by Idol Minds and published by Sony Computer Entertainment. It is the fourth...

Chessmaster II for PS1: A Mediocre Attempt at Virtual Chess

Game: Chessmaster II| Release: September 27th, 1999 | Genre: Chess | Publisher: Mindscape| Developer: Starsphere Interactive Introduction: Chessmaster II for the PlayStation 1, developed by The Software Toolworks and released in 1999, aimed to bring the timeless game...

Brunswick Circuit Pro Bowling for PlayStation – A Solid Bowling Simulation Game

Game: Brunswick Circuit Pro Bowling| Release: September 30th, 1998| Genre: Bowling Sim| Publisher: THQ| Developer: Adrenalin Entertainment Brunswick Circuit Pro Bowling is a bowling simulation video game developed by Adrenalin Entertainment and published by THQ for...

Barbie Takes on Platforming Challenges in Barbie Explorer for PlayStation 1: Review and Rating

Game: Barbie Explorer| Release: April 9th, 2001| Genre: Platformer| Publisher: Vivendi Universal Games| Developer: Runecraft Barbie Explorer is a video game for the PlayStation 1 console, released in 2001 by Vivendi Universal Games. The game is based on the popular...

Crash Bash: A Disappointing Entry in the Crash Bandicoot Series

Game: Crash Bash| Release: | Genre: Party Game | Publisher: SCEA | Developer: Eurocom Introduction: Crash Bash, developed by Eurocom and published by Sony Computer Entertainment, is a multiplayer party game released in 2000 for the PlayStation console. Serving as a...

A-Train for PlayStation 1: A Challenging but Rewarding Transportation Simulation Game

Game: A-Train| Release: June 5th, 1996| Genre: Sim| Publisher: Artdink| Developer: Maxis A-Train, released in Japan as "A-Ressha de Ikō" ("Let's Take the A-Train"), is a city-building and railroad simulation game developed and published by Artdink for the PlayStation...

Arthur Ready to Race for PlayStation 1: A Fun and Lighthearted Racing Game for Fans of the Show

Game: Arthur Ready To Race| Release: December 6th, 2000| Genre: Arcade Racing| Publisher: The Learning Company| Developer: Mattel "Arthur Ready to Race" is a racing game developed by Mattel Interactive and published by The Learning Company for the PlayStation 1 in...

The Good, the Bad, and the Sci-Fi: Our Area 51 for PS1 Review

Game: Area 51| Release: November 26th, 1996| Genre: Light Gun| Publisher: Time Warner Interactive| Developer: Mesa Logic Area 51 for PS1 is a video game released in 1996 by Midway Home Entertainment. It is a first-person shooter game that revolves around a...

Castrol Honda Superbike Racing for PS1: A Critical Review | Gameplay, Controls, Graphics, Difficulty, Sound

Game: Castrol Honda Superbike Racing| Release: April 30th, 1999 | Genre: Racing Sim| Publisher: EA| Developer: Midas Interactive Entertainment Castrol Honda Superbike Racing for the PlayStation One is a motorcycle racing game that was released in 1999. Developed by...
Share This