Game: Beast Wars: Transformers| Release: December 2nd, 1997| Genre: Third Person Shooter| Publisher: Hasbro Interactive| Developer: Takara

Beast Wars Transformers is a third-person shooter video game released for the PlayStation console in 1997. Developed by SCE Cambridge Studio and published by Hasbro Interactive, it is based on the popular animated television series of the same name.

The game’s story follows the conflict between the Maximals and the Predacons, two factions of Transformers who have crashed on a mysterious planet and taken on animal forms. Players take on the role of several characters from the show, including Optimus Primal, Rhinox, and Dinobot, as they battle their way through various levels.

The game’s graphics, while impressive for the time, have not aged well. The character models are blocky and lack detail, and the environments are often bland and repetitive. The game’s camera also frequently gets stuck in walls or other objects, making it difficult to navigate certain areas.

The gameplay is similarly lackluster. The controls are clunky and unresponsive, and the shooting mechanics feel imprecise. The game’s difficulty is also poorly balanced, with some levels being frustratingly hard while others are too easy.

One redeeming feature of the game is its soundtrack, which features original music composed by Neil Palmer. The music is suitably epic and adds a sense of grandeur to the otherwise lackluster gameplay.

Overall, Beast Wars Transformers is a mediocre game that fails to capture the charm and excitement of the television show it is based on. While fans of the series may enjoy seeing their favorite characters in a new context, the game’s outdated graphics and poor gameplay make it difficult to recommend to anyone else.

Beast Wars: Transformers Gameplay

Beast Wars Transformers for the PS1 is a third-person shooter game that follows the adventures of the Maximals and the Predacons, two factions of Transformers who have crash-landed on a mysterious planet and taken on animal forms. The game’s primary focus is on combat, with players taking on the role of various characters from the TV series, including Optimus Primal and Dinobot.

The gameplay in Beast Wars Transformers is unfortunately lackluster, with clunky controls and unresponsive shooting mechanics. While the game attempts to provide a variety of different play styles with different characters, each feels fairly similar in terms of movement and combat. The camera is also a major issue, frequently getting stuck in walls or other objects and making it difficult to navigate certain areas.

The game’s difficulty is also poorly balanced, with some levels being frustratingly difficult while others are too easy. There are occasional puzzle elements to break up the combat, but these are generally simplistic and don’t add much to the overall experience.

One redeeming aspect of the game is its soundtrack, which features original music composed by Neil Palmer. The music is suitably epic and adds a sense of grandeur to the game’s otherwise lackluster gameplay.

Overall, while Beast Wars Transformers may be enjoyable for fans of the TV series who are looking for a new way to experience the world of the Maximals and Predacons, the game’s outdated graphics, clunky controls, and poor balancing make it difficult to recommend to anyone else.

Rating: 4 out of 10.

Beast Wars: Transformers Story

The story of Beast Wars Transformers for the PS1 follows the same basic plot as the animated television series, with the Maximals and Predacons crash-landing on a mysterious planet and taking on animal forms as they struggle for control.

While the game’s story is faithful to the source material, it unfortunately suffers from poor writing and uninspired dialogue. The game’s cutscenes and character interactions are often dull and fail to capture the charm and humor of the TV series.

Despite these shortcomings, the game’s story does provide some interesting character development for certain members of the Maximals and Predacons. Players get to see different sides of characters such as Dinobot and Tarantulas, which adds depth to the game’s overall narrative.

Overall, while the story of Beast Wars Transformers for the PS1 is faithful to the source material and provides some interesting character development, it suffers from poor writing and uninspired dialogue that fails to capture the charm and humor of the TV series.

Rating: 6 out of 10.

Beast Wars: Transformers Difficulty

The difficulty of Beast Wars Transformers for the PS1 is unfortunately uneven and poorly balanced. While some levels are appropriately challenging and require careful planning and skill to complete, others are frustratingly difficult and seem to rely more on luck than player skill.

One major issue with the game’s difficulty is its reliance on cheap tactics such as enemy spawns and unavoidable damage. Players can often find themselves overwhelmed by enemy forces spawning from multiple directions, or taking damage from unavoidable traps and hazards.

Additionally, the game’s controls and camera can exacerbate the difficulty issues. The clunky controls and unresponsive shooting mechanics can make it difficult to maneuver and engage in combat effectively, while the frequently problematic camera can make it hard to keep track of enemies and avoid obstacles.

While the game does offer different difficulty settings to accommodate different skill levels, these options do little to alleviate the overall issues with the game’s difficulty balance.

Overall, the difficulty of Beast Wars Transformers for the PS1 is uneven and frustrating, relying too heavily on cheap tactics and poorly designed mechanics.

Rating: 4 out of 10.

Beast Wars: Transformers Graphics

The graphics of Beast Wars Transformers for the PS1 are unfortunately quite dated and do not hold up well compared to modern standards. The game’s character models are blocky and lack detail, while the environments are often bland and repetitive.

While the game attempts to create a distinct visual style with its use of animal forms for the Transformers, the execution falls flat and the overall look of the game is unimpressive.

The game’s cutscenes are also fairly lackluster, with stiff animations and limited facial expressions that detract from the overall presentation of the game.

However, it’s worth noting that the game was released in 1997, and as such, it’s unfair to compare its graphics directly to those of modern games. At the time of its release, the graphics were considered impressive, and the game does have some nice visual touches such as the use of lighting and particle effects.

Overall, while the graphics of Beast Wars Transformers for the PS1 are dated and lack detail compared to modern games, they were considered impressive at the time of release.

Rating: 6 out of 10.

Beast Wars: Transformers Controls

The controls of Beast Wars Transformers for the PS1 are unfortunately one of the weakest aspects of the game. The movement and combat controls are clunky and unresponsive, making it difficult to navigate and engage in combat effectively.

The game’s targeting system is also a major issue, as it can be difficult to aim at specific enemies, especially when dealing with multiple targets. Additionally, the camera can often get stuck in walls or other objects, making it difficult to see where the player is going or where enemies are.

The game’s use of different characters with unique abilities also exacerbates the control issues, as each character has its own control scheme that can be difficult to master.

While the game does offer a tutorial mode to help players learn the controls, this mode can be overly simplistic and does not fully prepare players for the challenges they will face in the game.

Overall, the controls of Beast Wars Transformers for the PS1 are frustratingly clunky and unresponsive, which significantly detracts from the overall enjoyment of the game.

Rating: 4 out of 10.

Beast Wars: Transformers Sound

The sound design of Beast Wars Transformers for the PS1 is one of the game’s stronger aspects. The game features an original soundtrack composed by Neil Palmer, which is suitably epic and helps to create a sense of atmosphere and tension.

The game also features voice acting from the TV show’s cast, which helps to bring the characters to life and adds a sense of familiarity for fans of the series.

The sound effects in the game are also well done, with satisfying weapon and explosion sounds that help to make combat feel impactful.

One issue with the game’s sound design is that the sound effects can sometimes overpower the music and dialogue, making it difficult to hear important information during gameplay.

Overall, the sound design of Beast Wars Transformers for the PS1 is a strong aspect of the game, with a well-composed soundtrack, good voice acting, and satisfying sound effects.

Rating: 8 out of 10.

Beast Wars: Transformers Overall Rating

%

Rating

Army Men World War: Final Front Review – An Action-Packed Toy Soldier Adventure on PS1

Game: Army Men World War: Final Front| Release: March 30th, 2001| Genre: Third Person Shooter| Publisher: The 3DO Company| Developer: The 3DO Company "Army Men World War: Final Front" is a tactical shooter video game released in 2001 for the PlayStation 1 console....

Actua Golf for PS1 Review: A Challenging Yet Immersive Golfing Experience

Game: Actua Golf, VR Golf '97| Release: October 15th, 1996| Genre: Golf Sim| Publisher: VR Sports| Developer: Gremlin Interactive   Actua Golf is a golf simulation video game developed by Gremlin Interactive and released for the PlayStation console in 1996. The...

Chrono Cross Review – A Divisive Sequel That Strays from its Predecessor’s Brilliance | Critical Analysis

Game: Chrono Cross| Release: August 15th, 2000 | Genre: RPG| Publisher: SquareSoft| Developer: SquareSoft Introduction: Chrono Cross, released in 1999 for the PlayStation 1, is the highly anticipated sequel to the critically acclaimed Chrono Trigger. Developed by...

Bushido Blade 2: A Masterpiece of Realistic Sword Fighting Gameplay

Game: Bushido Blade 2| Release: October 1st, 1998| Genre: 3D Fighting| Publisher: Square EA| Developer: Light Weight Bushido Blade 2 is a video game developed by Light Weight and published by SquareSoft in 1998 for the PlayStation console. The game is a sequel to the...

Bust a Move 2: Arcade Edition – A Fun and Addictive Puzzle Game for PlayStation 1

Game: Bust a Move 2: Arcade Edition| Release: June 1996| Genre: Puzzle| Publisher: Acclaim| Developer: Taito Bust a Move 2: Arcade Edition is a puzzle video game developed by Taito and released for the PlayStation 1 in 1996. The game is a sequel to the popular arcade...

Courier Crisis: A Lackluster Delivery of Potential

Game: Courier Crisis| Release: November 30th, 1997| Genre: Arcade Racing | Publisher: GT Interactive | Developer: New Level Software Introduction: Courier Crisis is a video game developed by New Level Software and published by GT Interactive. Released in 1997 for the...

Army Men: Sarge’s Heroes 2 Review – Plastic Toy Combat for PS1

Game: Army Men: Sarge's Heroes 2| Release: November 21st, 2000| Genre: Third Person Shooter| Publisher: The 3DO Company| Developer: The 3DO Company Army Men: Sarge's Heroes 2 is a third-person shooter video game developed by The 3DO Company and released for the...

Blue’s Clues: Blue’s Big Musical Review – An Engaging and Educational Game for Kids

Game: Blue's Clues: Blue's Big Musical| Release: August 24th, 2001| Genre: Edutainment| Publisher: THQ| Developer: Terraglyph Interactive Studios "Blue's Clues: Blue's Big Musical" is a 2000 PlayStation 1 video game based on the popular Nickelodeon children's...

Battle Arena Toshinden 2 Review: Improved Graphics and Gameplay, But Lackluster Story

Game: Battle Arena Toshinden 2| Release: May 23rd, 1996| Genre: 3D Fighting| Publisher: Takara| Developer: Tamsoft Battle Arena Toshinden 2 is a fighting game released for the PlayStation in 1996, and it is the sequel to the original Battle Arena Toshinden game....

Uncovering the Secrets of Broken Sword II: The Smoking Mirror Review

Game: Broken Sword II: The Smoking Mirror| Release: November 30th, 1999| Genre: Point and Click| Publisher: Crave| Developer: Revolution Software Broken Sword II: The Smoking Mirror is a point-and-click adventure game developed by Revolution Software and released for...
Share This