Game: Bass Landing| Release: September 29th, 1999| Genre: Fishing| Publisher: Agetec| Developer: TOSE

Bass Landing is a fishing simulation game developed by Starfish for the PlayStation console, released in 1999. The game received mixed reviews from critics upon its release.

The gameplay of Bass Landing involves players taking on the role of a fisherman, choosing from a selection of lakes to fish in and using various lures to catch a variety of fish species. The game features a variety of different modes, including free fishing, tournament play, and a career mode where players progress through various levels and earn money to purchase new equipment.

One of the main criticisms of Bass Landing was the game’s presentation, with some reviewers describing the graphics as lackluster and outdated, even by the standards of the time. The game’s sound design also received criticism, with some reviewers finding the music repetitive and the sound effects underwhelming.

Despite these flaws, some reviewers praised the game’s realistic fishing mechanics, with IGN describing the game as “a fishing simulation first and foremost, and it succeeds admirably in that regard.” The game’s variety of fishing locations and the ability to customize equipment and lures also received praise.

In conclusion, Bass Landing is a somewhat flawed fishing simulation game that offers a realistic fishing experience but is let down by dated graphics and underwhelming sound design. While it may appeal to fans of the genre, it may not have enough appeal to attract a wider audience.

Bass Landing Gameplay

Bass Landing for PS1 offers a solid gameplay experience for fishing enthusiasts. The game’s mechanics are realistic and offer a wide variety of options for players to choose from. The game features different modes such as free fishing, tournament play, and a career mode where players can progress through different levels and earn money to purchase new equipment.

The fishing mechanics in Bass Landing are one of its biggest strengths. Players must use different lures and techniques to catch a variety of fish species, adding an element of strategy to the gameplay. The game also offers a variety of fishing locations, each with their own unique challenges and fish species to catch.

One downside to the gameplay is the game’s presentation. The graphics are outdated and unimpressive, even for the time of its release. The sound design is also underwhelming, with repetitive music and lackluster sound effects.

Overall, Bass Landing’s gameplay offers a realistic and enjoyable fishing experience for those interested in the genre. However, its flaws in presentation may hinder its appeal to a wider audience. With that said, I would rate Bass Landing’s gameplay a 7 out of 10.

Bass Landing Story

Bass Landing for PS1 is a fishing simulation game that does not have a traditional story or narrative. As such, it is difficult to rate the game in terms of story.

However, the game’s career mode does offer a semblance of progression and goal-setting. Players progress through different levels and earn money to purchase new equipment, adding a sense of accomplishment to the gameplay.

While the game does not have a story in the traditional sense, the lack of a compelling narrative may be a drawback for some players who are looking for a more immersive experience.

Given the nature of the game, it would not be appropriate to rate it in terms of story. Instead, it would be more appropriate to focus on the gameplay mechanics and overall presentation of the game. As such, I would rate Bass Landing a 7 out of 10.

Bass Landing Difficulty

Bass Landing for PS1 offers a moderate level of difficulty that may appeal to both casual and experienced gamers. While the game may be challenging at times, it is not overly difficult or frustrating.

The difficulty level varies depending on the game mode. In free fishing mode, players can fish at their own pace and leisure, making the game relatively easy. In tournament play and career mode, the difficulty increases as players are faced with more challenging fishing conditions and tougher competition.

One aspect of the game that may increase its difficulty level is the realistic fishing mechanics. Players must use different lures and techniques to catch fish, and failure to do so may result in unsuccessful fishing trips. Additionally, the game features a weather system that can affect fishing conditions, making it more challenging to catch fish during certain times of day or in certain weather conditions.

Overall, Bass Landing offers a moderate level of difficulty that may appeal to a wide range of gamers. The game’s realistic fishing mechanics add an element of challenge, but the game is not overly difficult or frustrating. As such, I would rate the difficulty of Bass Landing a 6.5 out of 10.

Bass Landing Graphics

Bass Landing for PS1 was released in 1999, and the graphics reflect the limitations of the console at the time. While the game’s visuals were likely impressive at the time of its release, they do not hold up well today.

The graphics are outdated and lack detail, making it difficult to distinguish between different fish species and fishing equipment. The environments are also basic and lack depth, with limited textures and little variety.

Additionally, the game suffers from occasional frame rate drops, which can be jarring and affect the overall experience.

Despite these flaws, the game’s graphics do have some redeeming qualities. The water effects and fish animations are well-done and offer a sense of realism to the gameplay. The game also features a decent variety of environments, each with its own unique look and feel.

Overall, the graphics in Bass Landing are below average by today’s standards, but were likely impressive at the time of the game’s release. As such, I would rate the graphics of Bass Landing a 4.5 out of 10.

Bass Landing Controls

The controls in Bass Landing for PS1 are simple and intuitive, making the game easy to pick up and play. The game uses a combination of button inputs and joystick movements to control the fishing rod, and the controls are responsive and well-designed.

The game also features a tutorial mode that guides players through the various controls and techniques needed to catch fish successfully, making it easy for newcomers to the game to learn the ropes.

While the controls are generally good, some players may find the joystick movements to be a bit finicky at times. Additionally, the game’s camera angles can be a bit awkward, making it difficult to see certain areas of the fishing environment.

Overall, the controls in Bass Landing are well-designed and easy to use, with only minor flaws. As such, I would rate the controls of Bass Landing a 8 out of 10.

Bass Landing Sound

The sound in Bass Landing for PS1 is generally unremarkable and underwhelming. The music is repetitive and lackluster, offering little in the way of excitement or immersion. The sound effects, such as the splash of the fishing lure hitting the water or the sound of a fish being reeled in, are serviceable but not particularly memorable.

One positive aspect of the sound design is the use of ambient sounds to create a sense of atmosphere. The sound of birds chirping, water lapping against the shore, and other environmental sounds help to add to the immersion of the game. Then the dude yells FISH!

However, overall, the sound design in Bass Landing is below average and does little to enhance the gameplay experience. As such, I would rate the sound of Bass Landing a 4 out of 10.

Bass Landing Overall Rating

%

Rating

Caesars Palace II Review – A Nostalgic Look at a Classic Casino Simulation Game

Game: Caesars Palace II | Release: October 15th, 1998 | Genre: Gambling | Publisher: Interplay | Developer: Runecraft Caesars Palace II is a video game released for the PlayStation 1 console in 1998. It is a casino simulation game developed by Runecraft and published...

007 Tomorrow Never Dies for PS1 – Story, Graphics, Controls, Sound

Game: 007:Tomorrow Never Dies | Release: November 16th, 1999 | Genre: FPS | Publisher: EA | Developer: Black Ops Entertainment "007: Tomorrow Never Dies" is a first-person shooter video game developed by Black Ops Entertainment and published by Electronic Arts for the...

Croc 2 (PlayStation) Review – A Charming and Whimsical 3D Platformer Adventure

Game: Croc 2| Release: August 15th, 1999| Genre: Platformer | Publisher: Fox Interactive | Developer: Argonaut Games Introduction: Croc 2 is a delightful 3D platformer developed by Argonaut Software and released for the PlayStation in 1999. Serving as a sequel to the...

Aquanaut’s Holiday Review: An Immersive Underwater Adventure Game

Game: Aquanaut's Holiday| Release: November 21st, 1996| Genre: Sim| Publisher: Sony Computer Entertainment America| Developer: Artdink "Aquanaut's Holiday" is an open-world adventure game developed by Artdink and released for PlayStation in 1995. The game allows...

Brigandine for PS1 – A Classic Tactical RPG with Deep Gameplay Mechanics

Game: Brigandine| Release: October 31st, 1998| Genre: Turn Based Strategy| Publisher: Atlus| Developer: Hearty Robin Brigandine is a tactical role-playing game developed by Hearty Robin and published by Atlus for the PlayStation console in 1998. The game takes place...

007: The World Is Not Enough Review

Game: 007:The World Is Not Enough | Release: November 8th, 2000 | Genre: FPS | Publisher: EA | Developer: Black Ops Entertainment   007: The World Is Not Enough is a first-person shooter video game developed by Eurocom and based on the 1999 James Bond film of the...

Actua Golf 2 Review: Tee Off with Realistic Gameplay and Stunning Graphics

Game: Actua Golf 2, Fox Sports Golf '99| Release: October 30th, 1998| Genre: Golf Sim| Publisher: Gremlin Interactive| Developer: Gremlin Interactive     Actua Golf 2 is a golf simulation video game developed and published by Gremlin Interactive in 1997. The...

Chronicles of the Sword for PS1 Review: A Critical Dive into Medieval Fantasy Disappointment

Game: Chronicles of the Sword| Release: November 27th, 1996 | Genre: Point and Click | Publisher: Psygnosis | Developer: Synthetic Dimensions Introduction: Chronicles of the Sword for PS1, developed and published by Synthetic Dimensions, promised an epic adventure set...

Unleash Your Inner Blader – A Critical Review of Beyblade: Let it Rip!

Game: Beyblade: Let it Rip!| Release: December 4th, 2002| Genre: Action| Publisher: Crave Entertainment| Developer: Wavedge Beyblade: Let it Rip! is a video game released for the PlayStation 1 in 2002, based on the popular Beyblade franchise. Developed by Hudson Soft...

007 Racing Review: An Underwhelming James Bond Racing Game

Game: 007 Racing | Release: November 20th, 2000 | Genre: Arcade Racing | Publisher: EA | Developer: Eutechnyx 007 Racing is a racing video game based on the popular James Bond franchise, developed by Eutechnyx and published by Electronic Arts in 2000 for the...
Share This