Game: Baldur’s Gate Dark Alliance| Release: December 2nd, 2001| Genre: Action RPG| Publisher: Interplay| Developer: Snowblind Studios

 

Baldur’s Gate: Dark Alliance is an action role-playing game developed by Snowblind Studios and released for the PlayStation 2 on December 4, 2001. Set in the Dungeons & Dragons universe, the game utilizes the rules of the 3rd Edition of D&D. It is part of the broader Baldur’s Gate series, though it features a different gameplay style compared to its PC counterparts.

Gameplay

Baldur’s Gate: Dark Alliance is presented from a top-down perspective and combines hack-and-slash combat with role-playing elements. Players can choose from three characters: Vahn the arcane archer, Adrianna the sorceress, and Kromlech the dwarven warrior. Each character has unique abilities and skill trees, allowing for varied playstyles and strategies.

The game is divided into acts, each featuring a series of quests and dungeons. Players battle through a variety of environments, such as sewers, crypts, and forests, confronting numerous enemies and bosses. Combat is real-time, and players can use a mix of melee attacks, ranged attacks, and magical spells. As players defeat enemies and complete quests, they earn experience points to level up and improve their characters’ skills and attributes.

Graphics and Sound

Upon its release, Baldur’s Gate: Dark Alliance was praised for its impressive graphics, which showcased detailed environments, fluid character animations, and dynamic lighting effects that were considered state-of-the-art for the PlayStation 2. The sound design also received acclaim, featuring an atmospheric soundtrack composed by Jeremy Soule, known for his work on other prominent video game scores.

Story

The game’s narrative follows the player characters as they arrive in the city of Baldur’s Gate, only to be ambushed and robbed. Seeking revenge and answers, they uncover a plot involving a powerful Onyx Tower and a malevolent force threatening the region. The story unfolds through a combination of in-game dialogue, cutscenes, and interactions with various NPCs, some of whom provide side quests that expand on the lore and world-building.

Reception

Baldur’s Gate: Dark Alliance was well-received by both critics and players. It garnered praise for its engaging gameplay, polished presentation, and successful adaptation of D&D mechanics to a console format. Reviewers noted the game’s cooperative multiplayer mode, which allowed two players to team up and play through the campaign together, as a particularly enjoyable feature.

The game won several awards, including the Academy of Interactive Arts & Sciences’ 2002 award for Console Role-Playing Game of the Year. It was also noted for setting a high standard for future action RPGs on consoles.

Legacy

Baldur’s Gate: Dark Alliance spawned a sequel, Baldur’s Gate: Dark Alliance II, which was released in 2004. The game’s success demonstrated the viability of action RPGs on consoles, influencing subsequent titles in the genre. In 2021, a remastered version of Baldur’s Gate: Dark Alliance was released for modern consoles and PC, introducing the classic game to a new generation of players.

 Gameplay of Baldur’s Gate Dark Alliance for PlayStation 2

Baldur’s Gate: Dark Alliance for the PlayStation 2 is a standout entry in the action role-playing genre, distinguished by its engaging gameplay, high-quality graphics, and effective adaptation of Dungeons & Dragons mechanics. However, it also has its share of limitations that temper its otherwise stellar experience.

Combat and Controls

The combat system in Baldur’s Gate: Dark Alliance is fluid and responsive, making it one of the game’s highlights. Players can choose from three distinct characters, each with a unique set of abilities and fighting styles: Vahn the arcane archer, Adrianna the sorceress, and Kromlech the dwarven warrior. This diversity allows for varied gameplay experiences and encourages multiple playthroughs.

Melee and ranged attacks are complemented by a robust magic system, providing a range of tactical options. The controls are intuitive, with simple button presses executing attacks, spells, and special moves. The ability to block and dodge adds a layer of depth to the combat, demanding strategic timing rather than mindless button mashing.

Progression and Customization

Character progression is another strong aspect of the game. As players defeat enemies and complete quests, they earn experience points, which can be used to level up and improve attributes like strength, dexterity, and intelligence. Additionally, skill points can be allocated to enhance specific abilities, such as weapon proficiency or spell effectiveness. This RPG element adds a satisfying layer of customization, allowing players to tailor their characters to their preferred playstyle.

However, the game’s linear progression can feel restrictive. While there are side quests and hidden areas to discover, the main storyline follows a predetermined path with little room for deviation. This limits the sense of exploration and freedom typically associated with RPGs.

Multiplayer Mode

One of the game’s most praised features is its cooperative multiplayer mode. Playing with a friend locally enhances the experience, as teamwork and strategy become more critical. The drop-in/drop-out nature of the co-op mode is seamless, though it would have been even more impressive with an online multiplayer option, which was not available at the time of release.

Visuals and Audio

Graphically, Baldur’s Gate: Dark Alliance was ahead of its time. The environments are richly detailed, with dynamic lighting and water effects that add to the immersive atmosphere. Character models and animations are smooth and realistic, contributing to the overall visual appeal.

The audio design, featuring a score by Jeremy Soule, enhances the epic feel of the adventure. The sound effects are crisp and fitting, from the clashing of weapons to the incantations of spells. Voice acting, while limited, is well-executed and adds personality to the characters.

Drawbacks

Despite its many strengths, Baldur’s Gate: Dark Alliance is not without flaws. The game’s difficulty can spike unexpectedly, leading to frustrating moments, especially for solo players. The inventory system, while functional, can become cumbersome as players collect a plethora of items and gear.

The game’s replay value is somewhat limited by its linear storyline. Although different characters offer unique gameplay experiences, the core content remains the same across playthroughs. Additionally, the lack of a deeper narrative and character development might leave RPG enthusiasts wanting more.

Conclusion

Baldur’s Gate: Dark Alliance is a high-quality action RPG that delivers a compelling mix of combat, customization, and cooperative gameplay. Its impressive graphics and sound design further elevate the experience. While it has some drawbacks, such as linear progression and occasional difficulty spikes, these do not overshadow the game’s many positive aspects.

Overall, Baldur’s Gate: Dark Alliance earns an 8.5 out of 10. It is a must-play for fans of action RPGs and a significant milestone in the genre’s evolution on consoles.

 Story of Baldur’s Gate Dark Alliance for PlayStation 2

Baldur’s Gate: Dark Alliance for the PlayStation 2 offers a straightforward and engaging story set within the rich Dungeons & Dragons universe. While it provides a solid narrative framework for the game’s action, it lacks the depth and complexity that some players might expect from a title bearing the Baldur’s Gate name.

Plot Overview

The game begins with the player’s chosen character—Vahn, Adrianna, or Kromlech—arriving in the city of Baldur’s Gate, only to be ambushed and robbed by a group of thieves. This inciting incident propels the player into a quest for revenge and justice. The plot soon expands as the protagonist uncovers a sinister conspiracy involving a powerful artifact known as the Onyx Tower and a nefarious plot threatening the Sword Coast region.

Storytelling and Characters

The narrative is delivered through in-game dialogue, cutscenes, and interactions with various non-playable characters (NPCs). While the story is engaging and provides a clear motivation for the player’s journey, it remains relatively linear and predictable. The main quests drive the plot forward, but they often follow a familiar pattern of dungeon exploration, enemy confrontation, and boss battles.

Character development is minimal. The protagonists, although distinct in their abilities and backgrounds, are not deeply explored beyond their initial motivations. The supporting characters, including NPCs who provide quests and information, serve their purposes within the story but lack substantial depth and complexity.

Atmosphere and World-Building

Despite its narrative simplicity, Baldur’s Gate: Dark Alliance effectively captures the atmosphere of the Dungeons & Dragons universe. The game world is filled with lore, magical artifacts, and a variety of monsters, all contributing to a rich fantasy setting. The environments, from the bustling city of Baldur’s Gate to dark, foreboding dungeons, are well-designed and immersive.

However, the game’s linear progression limits the sense of exploration and discovery. Players move from one area to the next in a predetermined sequence, with little opportunity to deviate from the main path. This structure, while ensuring a cohesive storyline, can make the game feel constrained compared to more open-ended RPGs.

Dialogue and Voice Acting

The dialogue in Baldur’s Gate: Dark Alliance is functional but not particularly memorable. Conversations with NPCs are straightforward and often serve to provide quest details or background information. The voice acting is competent, adding some personality to the characters, but it does not elevate the story to greater emotional or dramatic heights.

Strengths and Weaknesses

One of the strengths of Baldur’s Gate: Dark Alliance’s story is its accessibility. The narrative is easy to follow, making it approachable for players who might be new to the Dungeons & Dragons universe or action RPGs in general. The pacing keeps players engaged, consistently moving them forward through a series of increasingly challenging scenarios.

However, the story’s lack of depth and character development is a notable weakness. Fans of the Baldur’s Gate series, known for its intricate plots and rich character interactions, might find Dark Alliance’s story underwhelming. The game’s focus on action and combat comes at the expense of a more nuanced and emotionally engaging narrative.

Conclusion

Baldur’s Gate: Dark Alliance delivers a serviceable story that effectively supports its action-oriented gameplay. While it successfully captures the essence of the Dungeons & Dragons universe and provides a coherent and engaging plot, it falls short in terms of depth and character development. For players seeking a straightforward fantasy adventure with a clear narrative drive, Dark Alliance satisfies, but it may leave those desiring a more intricate and richly woven tale wanting more.

Overall, Baldur’s Gate: Dark Alliance earns a 7 out of 10 for its story. It provides an entertaining backdrop for the game’s action but lacks the complexity and emotional resonance found in other entries in the Baldur’s Gate series.

 Difficulty of Baldur’s Gate Dark Alliance for PlayStation 2

Baldur’s Gate: Dark Alliance on the PlayStation 2 presents a challenging yet accessible gameplay experience that caters to a broad range of players. While it generally maintains a balanced difficulty curve, certain aspects of its design can lead to frustration, particularly for solo players and those unfamiliar with action RPGs.

Difficulty Curve

The difficulty progression in Baldur’s Gate: Dark Alliance is well-paced for the most part. Early levels serve as a tutorial, introducing players to basic mechanics, combat controls, and character abilities. As the game advances, the enemies become more formidable, and the complexity of encounters increases. This gradual escalation ensures that players are not overwhelmed at the outset and can build their skills and strategies incrementally.

However, the game does experience occasional spikes in difficulty, particularly during boss battles and in later stages. These spikes can feel abrupt and may require players to engage in grinding—replaying levels to gain experience and improve their characters—if they are to keep up with the game’s demands. While this can add to the game’s longevity, it can also become tedious.

Combat and Strategy

Combat in Baldur’s Gate: Dark Alliance is a core component of the game’s difficulty. Players must master a combination of melee attacks, ranged attacks, and spells to succeed. The game rewards strategic thinking and quick reflexes, especially in tougher encounters where enemy patterns and weaknesses must be exploited.

The AI of enemies varies, with some opponents employing basic attack patterns while others use more sophisticated tactics, such as flanking and coordinated strikes. This diversity in enemy behavior keeps combat engaging but can also be challenging, especially for players who do not adapt their strategies accordingly.

Character Choice and Customization

The choice of character—Vahn, Adrianna, or Kromlech—significantly impacts the difficulty experience. Each character has unique strengths and weaknesses, and some are better suited to certain playstyles and encounters. For example, Vahn’s ranged attacks provide a safer distance from enemies, while Kromlech’s close-quarters combat demands more precise positioning and timing. Adrianna’s reliance on magic can be powerful but also requires careful mana management.

Character customization through leveling up and skill allocation allows players to tailor their characters to their preferred playstyle. However, incorrect or suboptimal skill choices can make the game more difficult, potentially leading to situations where players feel underpowered.

Multiplayer and Solo Play

One of the standout features of Baldur’s Gate: Dark Alliance is its cooperative multiplayer mode. Playing with a friend can significantly ease the difficulty, as players can cover each other’s weaknesses and coordinate attacks. The multiplayer experience adds a layer of strategy and can mitigate some of the game’s more challenging aspects.

In contrast, solo play can be considerably harder. The player must rely solely on their chosen character’s abilities, which can lead to difficulties in managing large groups of enemies or particularly tough bosses. The lack of a second player means there is no backup in critical moments, making careful resource management and strategic planning essential.

Replayability and Challenge Modes

For those seeking additional challenges, Baldur’s Gate: Dark Alliance offers higher difficulty modes that unlock after completing the game. These modes provide a tougher experience with stronger enemies and greater rewards, catering to players who enjoy testing their skills to the fullest. However, these increased difficulty settings can be unforgiving and might not appeal to more casual players.

Conclusion

Baldur’s Gate: Dark Alliance strikes a mostly effective balance in its difficulty, offering a rewarding experience for those who appreciate strategic combat and character progression. While the game’s difficulty curve is generally well-designed, occasional spikes and the potential need for grinding can be drawbacks. The cooperative multiplayer mode provides a more forgiving and enjoyable experience, whereas solo play can be significantly tougher.

Overall, Baldur’s Gate: Dark Alliance earns a 7.5 out of 10 for its difficulty. It presents a fair challenge that enhances the game’s engagement, though it may pose frustrations, particularly for less experienced players or those tackling the game alone.

.

Graphics of Baldur’s Gate Dark Alliance for PlayStation 2

Baldur’s Gate: Dark Alliance on the PlayStation 2 set a high standard for graphics in action role-playing games when it was released in 2001. The game’s visual presentation was groundbreaking for its time, showcasing a level of detail and polish that significantly enhanced the overall gaming experience.

Visual Quality and Art Design

The graphical quality of Baldur’s Gate: Dark Alliance is one of its most praised aspects. The game employs a top-down perspective with richly detailed environments that bring the Dungeons & Dragons universe to life. Each locale, from the bustling city streets of Baldur’s Gate to the eerie, monster-infested dungeons, is crafted with meticulous attention to detail. The textures are sharp, and the color palette is vibrant, effectively creating a distinct and immersive atmosphere for each area.

The character models are well-designed and move fluidly, with animations that are smooth and realistic. This level of detail extends to enemies and NPCs, each of which is rendered with care, making the world feel alive and populated.

Lighting and Effects

One of the standout features of the game’s graphics is its dynamic lighting and special effects. The use of light and shadow is particularly impressive, adding depth and realism to the environments. Torches flicker realistically, and spell effects are visually striking, with bright, colorful displays that enhance the sense of magic and power.

Water effects are another highlight. The way water flows and reflects light adds to the realism of the environments, whether it’s the lapping waves of a river or the stagnant pools in a dungeon. These effects were ahead of their time and contributed to the game’s immersive quality.

Performance and Consistency

Despite the graphical complexity, Baldur’s Gate: Dark Alliance runs smoothly on the PlayStation 2, maintaining a consistent frame rate even during intense combat scenes with multiple enemies and spell effects on screen. This technical performance ensures that players can enjoy the visual splendor without being distracted by lag or frame drops.

Camera and Viewpoint

The fixed, top-down camera perspective works well for the game’s design, providing a clear view of the action and the surrounding environment. This viewpoint allows players to appreciate the detailed environments and character models without the frustration of manual camera controls, which can sometimes detract from the gameplay experience.

Comparisons to Contemporary Games

When compared to other games released around the same time, Baldur’s Gate: Dark Alliance’s graphics stand out. It competes favorably with, and in many cases surpasses, other action RPGs and adventure games of its era. The visual fidelity and attention to detail were noteworthy achievements that set a benchmark for future games in the genre.

Limitations and Criticisms

While the graphics of Baldur’s Gate: Dark Alliance are highly impressive, they are not without limitations. The top-down perspective, while effective, can sometimes obscure smaller environmental details or items that players might otherwise notice. Additionally, although the character models are detailed, they can appear somewhat blocky by today’s standards, a common trait for early 2000s 3D graphics.

Another minor criticism is the repetition of some environmental textures and models, which can occasionally make certain areas feel less unique. However, this is a relatively minor issue given the overall high quality of the visual presentation.

Conclusion

Baldur’s Gate: Dark Alliance delivers a visually stunning experience that remains memorable even years after its initial release. The game’s detailed environments, dynamic lighting, and fluid animations combine to create an immersive and visually engaging world. While there are some minor limitations, these do not significantly detract from the overall graphical excellence.

Overall, Baldur’s Gate: Dark Alliance earns a 9 out of 10 for its graphics. The game set a high standard for visual quality in action RPGs on the PlayStation 2 and remains a benchmark for how effective art design and technical prowess can elevate a gaming experience.

 Controls of Baldur’s Gate Dark Alliance for PlayStation 2

Baldur’s Gate: Dark Alliance for the PlayStation 2 features a control scheme that is intuitive and responsive, significantly contributing to the game’s overall enjoyment. However, there are some minor issues that, while not deal-breaking, prevent it from achieving perfection.

Basic Controls and Interface

The controls in Baldur’s Gate: Dark Alliance are straightforward and easy to grasp, even for players new to action RPGs. Movement is handled with the left analog stick, while the face buttons are used for attacking, blocking, and using abilities. This setup allows for fluid and natural control over the character, making it easy to navigate the game’s various environments and engage in combat.

Combat controls are responsive, with quick reactions to button presses ensuring that players can execute attacks, blocks, and dodges with precision. The simplicity of the control scheme works to the game’s advantage, as players can focus on strategy and action without being bogged down by complex inputs.

Menu Navigation and Inventory Management

Menu navigation is generally smooth, with an easy-to-understand interface for managing inventory, equipment, and character skills. The use of the D-pad to scroll through inventory items and menus is efficient, allowing players to quickly access and organize their gear. Equipping items and assigning skills is a seamless process, which is crucial for maintaining the game’s fast-paced action.

However, inventory management can become cumbersome as players accumulate a large number of items. The lack of a sorting feature means that players must manually sift through their inventory to find specific items, which can be time-consuming and disrupt the flow of the game.

Special Abilities and Magic

The game’s handling of special abilities and magic is well-implemented. Players can map abilities and spells to the face buttons for quick access during combat. This setup is particularly useful in the heat of battle, allowing for swift use of powerful attacks and healing spells without having to pause the action.

Mana management and cooldowns are displayed clearly, ensuring that players are always aware of their available resources. This transparency helps in planning combat strategies and prevents the frustration of attempting to use an ability only to find it unavailable.

Camera and Targeting

The fixed, top-down camera perspective is effective in providing a clear view of the action and surroundings. This viewpoint minimizes the need for constant camera adjustments, allowing players to focus on gameplay. However, the inability to manually control the camera can occasionally lead to blind spots, especially in tight or crowded areas, where enemies might be obscured.

Targeting in combat is generally reliable, but there can be occasional issues with targeting the desired enemy in the heat of battle. This is a minor inconvenience, as the game’s auto-targeting system is usually effective, but in chaotic fights, it can sometimes result in missed attacks or spells aimed at the wrong target.

Multiplayer Controls

In cooperative multiplayer mode, the controls remain consistent and intuitive, allowing two players to enjoy the game together without a steep learning curve. Coordination between players is facilitated by the simplicity and responsiveness of the control scheme, making for a smooth and enjoyable co-op experience.

Conclusion

Baldur’s Gate: Dark Alliance boasts a control scheme that is intuitive, responsive, and well-suited to the action RPG genre. The ease of movement, fluid combat controls, and efficient menu navigation all contribute to an accessible and engaging gameplay experience. However, minor issues such as cumbersome inventory management and occasional targeting problems prevent it from being flawless.

Overall, Baldur’s Gate: Dark Alliance earns an 8 out of 10 for its controls. The strengths of its control scheme significantly enhance the gameplay, providing a solid foundation for the game’s action and strategy elements, while the minor drawbacks do little to diminish the overall positive experience.

 Sound of Baldur’s Gate Dark Alliance for PlayStation 2

Baldur’s Gate: Dark Alliance for the PlayStation 2 features a well-crafted audio experience that significantly enhances the game’s immersive quality. The sound design, including music, sound effects, and voice acting, plays a crucial role in bringing the Dungeons & Dragons universe to life. While the soundscape is generally excellent, there are a few areas where it falls short.

Music and Score

The musical score of Baldur’s Gate: Dark Alliance, composed by Jeremy Soule, is one of the game’s standout features. Known for his work on other high-profile titles such as The Elder Scrolls series, Soule delivers a rich, atmospheric soundtrack that perfectly complements the game’s fantasy setting. The music dynamically shifts to match the on-screen action, intensifying during combat and providing a more subdued, ambient backdrop during exploration.

The orchestral compositions are both memorable and effective, enhancing the emotional impact of key moments in the game. The main theme, in particular, sets an epic tone from the outset, drawing players into the adventure. While the soundtrack is excellent, some players might find that the musical loops become repetitive over extended play sessions, a minor drawback in an otherwise stellar audio presentation.

Sound Effects

The sound effects in Baldur’s Gate: Dark Alliance are detailed and immersive, adding a layer of realism to the game. Each action, from the clashing of swords to the casting of spells, is accompanied by appropriate and satisfying audio cues. Environmental sounds, such as the ambient noises in dungeons or the bustling activity in towns, further enhance the game’s atmosphere.

The attention to detail in sound effects helps create a believable world, with different materials producing distinct sounds—footsteps change depending on the surface, and the sound of breaking barrels is crisp and impactful. These small touches contribute significantly to the overall immersion.

Voice Acting

Voice acting in Baldur’s Gate: Dark Alliance is generally strong, with performances that bring the characters and story to life. The main characters, as well as key NPCs, are voiced with enough nuance to convey their personalities and motivations. The dialogue is clear and well-delivered, helping to engage players in the narrative.

However, the voice acting is not without its flaws. Some minor characters have less convincing performances, and a few lines of dialogue can come off as stilted or overly dramatic. Despite these occasional inconsistencies, the voice acting overall is a positive addition to the game’s storytelling.

Audio Balance and Clarity

The game’s audio is well-balanced, ensuring that players can clearly hear dialogue, music, and sound effects without any one element overpowering the others. This balance is crucial during combat, where the clarity of sound effects and audio cues can influence gameplay effectiveness.

One area that could be improved is the positional audio. While the game does a good job with stereo sound, a more sophisticated surround sound implementation would enhance the spatial awareness during gameplay, particularly in complex environments where enemy positioning is critical.

Conclusion

Baldur’s Gate: Dark Alliance delivers a high-quality audio experience that significantly contributes to the game’s immersive atmosphere. The musical score by Jeremy Soule is a particular highlight, providing an epic and engaging backdrop to the adventure. Sound effects are detailed and realistic, enhancing the game’s overall immersion, and the voice acting, while not flawless, effectively supports the storytelling.

Overall, Baldur’s Gate: Dark Alliance earns an 8.5 out of 10 for its sound. The combination of a strong musical score, immersive sound effects, and generally good voice acting creates a compelling audio experience that enhances the gameplay and draws players deeper into the world of Baldur’s Gate. While there is some room for improvement, particularly in minor voice performances and positional audio, the sound design remains one of the game’s notable strengths.

Baldur’s Gate Dark Alliance Summary

Gameplay

  • Rating: 8.5/10
  • Fluid and responsive combat with diverse characters.
  • Satisfying character progression and customization.
  • Linear progression with occasional difficulty spikes.
  • Strong cooperative multiplayer mode enhances experience.
  • Minor drawbacks include inventory management and limited replay value.

Story

  • Rating: 7/10
  • Straightforward and engaging plot set in the Dungeons & Dragons universe.
  • Minimal character development and predictable narrative.
  • Rich atmosphere and immersive world-building.
  • Functional but unmemorable dialogue and competent voice acting.
  • Lacks depth and emotional resonance found in other Baldur’s Gate entries.

Difficulty

  • Rating: 7.5/10
  • Well-paced difficulty curve with some abrupt spikes.
  • Combat rewards strategy and quick reflexes.
  • Character choice impacts difficulty, with varied strengths and weaknesses.
  • Cooperative multiplayer eases difficulty, while solo play can be challenging.
  • Additional higher difficulty modes offer replayability.

Graphics

  • Rating: 9/10
  • Groundbreaking visual quality with detailed environments.
  • Dynamic lighting and special effects enhance realism.
  • Consistent performance with smooth animations.
  • Fixed camera provides clear view, though can obscure details.
  • Minor issues include repetitive textures and slightly blocky character models.

Controls

  • Rating: 8/10
  • Intuitive and responsive controls suited to action RPG gameplay.
  • Efficient menu navigation and skill management.
  • Occasional cumbersome inventory management.
  • Reliable auto-targeting with minor targeting issues in chaotic fights.
  • Consistent multiplayer controls facilitate cooperative play.

Sound

  • Rating: 8.5/10
  • Rich, atmospheric musical score by Jeremy Soule.
  • Detailed and immersive sound effects.
  • Generally strong voice acting, though minor inconsistencies exist.
  • Well-balanced audio ensures clarity of dialogue, music, and effects.
  • Positional audio could be improved for better spatial awareness.

Overall Baldur’s Gate: Dark Alliance is a high-quality action RPG that excels in many areas, including graphics, sound, and gameplay. While it has some limitations, such as linear progression and minor control issues, it remains a compelling and enjoyable experience, particularly for fans of the genre. The cooperative multiplayer mode and strong visual and audio design are notable highlights.

 Overall Rating

%

Rating

Dark Visions: Blood Omen 2 – A Critical Review of the PS2 Classic

Game: Blood Omen 2| Release: March 21st, 2002| Genre: Action Adventure | Publisher: Eidos Interactive| Developer: Crystal Dynamics   Blood Omen 2 is an action-adventure game developed by Crystal Dynamics and published by Eidos Interactive. Released for the...

Enter the Arena: Street Fighter Alpha Anthology Retrospective

Game: Street Fighter Alpha Anthology| Release: June 13th, 2006| Genre: 2D Fighting | Publisher: Capcom| Developer: Capcom   Street Fighter Alpha Anthology is a compilation of various Street Fighter Alpha titles developed by Capcom for the PlayStation 2 platform....

Sword-Swinging Adventure: A Critical Review of Maximo: Ghosts to Glory

Game: Maximo: Ghosts to Glory| Release: February 11th, 2002| Genre: 3D Platformer | Publisher: Capcom| Developer: Capcom   Maximo: Ghosts to Glory is a critically acclaimed action-adventure video game developed and published by Capcom for the PlayStation 2...

Unleash the Arcade Nostalgia: Street Fighter Anniversary Collection Review

Game: Street Fighter Anniversary Collection| Release: August 31st, 2004| Genre: 2D Fighting | Publisher: Capcom| Developer: Capcom   Street Fighter Anniversary Collection for PS2 Street Fighter Anniversary Collection is a video game compilation developed and...

Unveiling the Gothic Odyssey: Castlevania Lament of Innocence Review – A Journey into Belmont Legacy

Game: Castlevania: Lament of Innocence| Release: October 21st, 2003 | Genre: Action Adventure | Publisher: Konami| Developer: KCET   Castlevania: Lament of Innocence is an action-adventure video game released for the PlayStation 2 in 2003. Developed and published...

Unraveling the Shadows: Castlevania: Curse of Darkness Review

Game: Castlevania: Curse of Darkness| Release: November 1st, 2005 | Genre: Action Adventure | Publisher: Konami| Developer: Konami   "Castlevania: Curse of Darkness" is an action-adventure game that was released for the PlayStation 2 in 2005, developed and...

Unveiling Darkness: Legacy of Kain: Defiance Review

Game: Legacy of Kain: Defiance| Release: November 11th, 2003| Genre: Action Adventure | Publisher: Eidos Interactive| Developer: Crystal Dynamics   Legacy of Kain: Defiance is an action-adventure game developed by Crystal Dynamics and published by Eidos...

Unleashing the Fury: Street Fighter EX 3 Review

Game: Street Fighter EX 3| Release: October 16th, 2000| Genre: 2D Fighting | Publisher: Capcom| Developer: Arika   Street Fighter EX 3 is a fighting video game developed by Arika and released for the PlayStation 2 (PS2) in 2000. As part of the acclaimed Street...

Twisted Metal: Black Review – Dark Vehicular Combat Unleashed | PS2 Classic

Game: Twisted Metal Black| Release: June 18th, 2001 | Genre: Vehicular Combat| Publisher: SCEA| Developer: Incognito Inc.   Twisted Metal: Black is a vehicular combat game released for the PlayStation 2 in 2001. Developed by Incognito Entertainment and published...

Maximo vs The Army of Zin: A Retro Adventure of Sword and Sorcery

Game: Maximo vs The Army of Zin| Release: January 20th, 2004| Genre: 3D Platformer | Publisher: Capcom| Developer: Capcom   Introduction: Maximo vs. The Army of Zin is an action-adventure video game developed and published by Capcom for the PlayStation 2...
Share This