Game: Armored Core: Master of Arena| Release: March 15h, 2000| Genre: Vehicular Combat| Publisher: Agetec | Developer: From Software
Armored Core: Master of Arena is a third-person mech action game developed by FromSoftware and released for the PlayStation in 1999. The game is the third entry in the Armored Core series and follows the same basic gameplay formula as its predecessors, allowing players to customize and pilot their own giant mechs through a variety of missions and battles.
One of the strengths of Armored Core: Master of Arena is its deep and robust customization system, which allows players to outfit their mechs with a wide variety of weapons, parts, and upgrades. This level of customization gives players a great deal of control over their playstyle and tactics, and allows for a high degree of replayability as they experiment with different loadouts.
The game also features a solid single-player campaign, which is comprised of a series of missions that gradually increase in difficulty as the player progresses. The story is serviceable, but nothing particularly noteworthy, and is mostly just a framing device for the gameplay.
Unfortunately, Armored Core: Master of Arena is held back by several significant flaws. One of the biggest issues is the game’s steep learning curve, which can be off-putting for newcomers to the series. The game assumes a level of familiarity with its mechanics that may leave some players feeling overwhelmed and frustrated.
Another issue is the game’s AI, which can be inconsistent and frustrating at times. Some enemies will pose a significant challenge, while others can be dispatched with relative ease. This inconsistency can make battles feel unbalanced and unfair, especially in the later stages of the game.
Finally, while the customization system is a major strength of the game, it can also be a double-edged sword. Players who are not interested in spending a lot of time tinkering with their mech loadouts may find the process tedious and overwhelming.
Overall, Armored Core: Master of Arena is a solid entry in the Armored Core series that offers a deep and rewarding customization system and a challenging single-player campaign. However, its steep learning curve and inconsistent AI may make it a difficult game to recommend to all but the most dedicated mech enthusiasts.
Armored Core: Master of Arena Gameplay
Armored Core: Master of Arena is a third-person mech action game that offers a deep and engaging gameplay experience, but also has a few notable flaws.
The game’s primary strength is its robust customization system, which allows players to outfit their mechs with a wide variety of weapons, parts, and upgrades. This level of customization gives players a great deal of control over their playstyle and tactics, and allows for a high degree of replayability as they experiment with different loadouts.
The single-player campaign is challenging and rewarding, offering a series of increasingly difficult missions that gradually ramp up the difficulty. The game’s story is serviceable but not particularly memorable, and serves mostly as a backdrop for the gameplay.
However, the game’s steep learning curve can be a significant barrier for newcomers to the series. The game assumes a level of familiarity with its mechanics that may leave some players feeling overwhelmed and frustrated.
Additionally, the game’s AI can be inconsistent and frustrating at times. Some enemies will pose a significant challenge, while others can be dispatched with relative ease. This inconsistency can make battles feel unbalanced and unfair, especially in the later stages of the game.
Overall, Armored Core: Master of Arena is a solid entry in the Armored Core series that offers a deep and engaging gameplay experience. However, its steep learning curve and inconsistent AI may make it a difficult game to recommend to all but the most dedicated mech enthusiasts.
Taking all of these factors into account, I would rate the gameplay of Armored Core: Master of Arena a 7 out of 10.
Armored Core: Master of Arena Story
Armored Core: Master of Arena is a third-person mech action game that features a serviceable story, but it is not particularly memorable or engaging.
The game’s plot revolves around a series of missions that the player’s mech pilot character undertakes for various clients. While there are some hints at a larger narrative, such as a rival pilot who appears throughout the game, the overall story is fairly simplistic and predictable.
There are some interesting elements to the game’s world-building, such as the idea of a dystopian future where powerful corporations control everything and mechs are used for everything from construction to combat. However, these elements are not explored in great depth, and the focus remains firmly on the action and gameplay.
Overall, while the story in Armored Core: Master of Arena is not necessarily bad, it is also not particularly memorable or engaging. It serves primarily as a backdrop for the gameplay, and does not offer much in the way of depth or complexity.
Taking all of these factors into account, I would rate the story of Armored Core: Master of Arena a 5 out of 10. While it is serviceable, it is not a particularly strong aspect of the game and is unlikely to be a major selling point for most players.
Armored Core: Master of Arena Difficulty
Armored Core: Master of Arena is a game that is known for its challenging difficulty, which is both a strength and a weakness of the game.
On one hand, the game’s difficulty is a major part of what makes it so rewarding and engaging. The missions and battles require careful planning and strategy, and players must make effective use of their mech’s various weapons and abilities to succeed. This level of difficulty adds to the game’s replayability, as players can experiment with different loadouts and tactics to overcome the challenges.
However, the game’s difficulty can also be a significant barrier to entry for newcomers to the series. The game assumes a level of familiarity with its mechanics that may leave some players feeling overwhelmed and frustrated. Additionally, the game’s AI can be inconsistent, with some enemies posing a significant challenge while others can be dispatched with relative ease.
Overall, while the difficulty in Armored Core: Master of Arena is a major part of what makes the game engaging, it can also be a significant obstacle for some players. The steep learning curve and inconsistent AI may make the game too frustrating and difficult for some to fully enjoy.
Taking all of these factors into account, I would rate the difficulty of Armored Core: Master of Arena a 7 out of 10. While the game’s difficulty is an important part of the overall experience, it may be too challenging for some players, which can detract from the enjoyment of the game.
Armored Core: Master of Arena Graphics
Armored Core: Master of Arena was released in 1999 for the PlayStation, and as such, the graphics are fairly dated by modern standards. However, for the time, the game’s graphics were fairly impressive and still hold up reasonably well today.
The game’s mechs are well-designed and highly detailed, with a variety of different parts and customization options available. The game also features a variety of different environments, each with its own unique visual style and design.
However, the game’s graphics are not without their flaws. The environments can be somewhat repetitive, with many of the missions taking place in similar-looking areas. Additionally, the game’s draw distance can be limited at times, leading to pop-in and other visual issues.
Overall, while the graphics in Armored Core: Master of Arena are dated by modern standards, they were impressive for their time and still hold up reasonably well today. The game’s mechs are highly detailed and the environments are well-designed, but the game’s flaws prevent it from achieving a truly outstanding visual presentation.
Taking all of these factors into account, I would rate the graphics of Armored Core: Master of Arena a 7 out of 10. While the game’s graphics are not without their flaws, they are still impressive for their time and contribute significantly to the overall atmosphere and immersion of the game.
Armored Core: Master of Arena Controls
Armored Core: Master of Arena features solid and responsive controls that are essential to the game’s deep and engaging gameplay experience.
The game allows players to customize the control scheme to suit their preferences, with a variety of different button layouts and options available. This level of customization is especially important given the complexity of the gameplay mechanics, which require precise inputs and quick reflexes.
The game’s camera controls are also well-designed, allowing players to freely rotate and zoom in on their mechs as needed. This is crucial for maintaining situational awareness during battles, where enemies can attack from multiple directions and angles.
Overall, the controls in Armored Core: Master of Arena are a major strength of the game. They are responsive and intuitive, allowing players to fully engage with the deep and rewarding gameplay mechanics.
Taking all of these factors into account, I would rate the controls of Armored Core: Master of Arena a 9 out of 10. While there is always room for improvement, the game’s controls are well-designed and contribute significantly to the overall gameplay experience.
Armored Core: Master of Arena Sound
Armored Core: Master of Arena features a solid and atmospheric soundtrack, but the game’s sound effects can be somewhat underwhelming.
The game’s soundtrack consists of a variety of electronic and industrial tracks that help to create a tense and immersive atmosphere. The music is well-suited to the game’s sci-fi setting and adds to the overall experience.
However, the game’s sound effects are not particularly impressive. The sound of the mechs’ weapons and abilities is somewhat muted, and there is a lack of impact and weight to the game’s combat. This can detract from the overall sense of immersion and make battles feel somewhat lackluster.
Overall, while the soundtrack in Armored Core: Master of Arena is a major strength of the game, the sound effects are somewhat underwhelming. While they are serviceable, they do not add as much to the overall experience as they could.
Taking all of these factors into account, I would rate the sound of Armored Core: Master of Arena a 6 out of 10. While the soundtrack is impressive and adds to the overall atmosphere of the game, the underwhelming sound effects prevent it from achieving a truly outstanding audio presentation.
Overall, 6.8/10
%